Fix to allow drawing interlaced frames that are offset from (0,0)
replaced RGB struct with rgb24
moved use of frameDelay to LZWFunctions.cpp to be used with swapBuffers() call
added option to use swapBuffersWithInterpolation_ms() call instead of normal swapBuffers() and delay
Added example gifs
added comments on frameDelay usage
Improved frameDelay accuracy
- takes into account time spent in matrix.swapBuffers() call, which could be significant
- lowered minimum frameDelay to 1 to support high framerate GIFs
Removed version numbers and last update as GitHub will keep track of this
Added "minor modifications" note to copyright
fixed delay to match GIF spec
Revised title