corsix-th: 0.30-1~getdeb1

  * New upstream version (LP: #1284855)
    --- Gameplay ---
    * Change: You can now build more than one desk in the ward. More nurses
    means a slightly faster throughput.
    * Change: Patients would previously queue outside toilets even though
    there were free loos since it was dependent on number of people in the
    room. Now, as soon as a loo becomes free another patient enters the room
    to use it, even if there is a long queue for the sink).
    If there is a queue for the sinks there is a chance the patient will
    leave without washing their hands - but will not be happy about doing
    this.
    * Added: The ability to control alien behaviour - sitting, knocking
    doors, only to be available through emergency or arrive like all other
      patients.
    * Added: Winning fax opens automatically and pauses the game.
    * Added: Option to automatically accept wage increase requests when they
    "time out".
    * Added: A new option allows for your average build content for each type
    of room to be remembered, so will be added for each new room built later.
    * Fix: Doctors should get stuck less often, and handymen should not crash
    the game as frequently.
    * Fix: It was not possible to replace a surgeon when a patient was in the
    room.
    * Fix: Patients would sometimes get stuck inside a room when they should
      have died.

    --- User Interface ---
    * Added: A new customization menu in the Options dialog. Most options
    from the configuration file are now available for change in-game.
    * Added: A new directory menu in the Options dialog.
    * Added: The game does now check for a more recent version of itself when
      launching.
    * Added: A helpful message when the player puts more Researchers in the
      research department than there are desks.
    * Added: The game now does a small integrity check on the Theme Hospital
      files to make sure that the most common corruptions are not present.
    * Added: Confirm dialog to the quit/exit button on the main menu.
    * Fix: The tooltip for the tutorial button was incorrect since the dialog
      has been visually changed.
    * Fix: The announcer has had a few corrections made to his manuscripts.
      He is very happy about this!
    * Removed: The settings menu is no longer available from within the game.

    --- Hotkeys ---
    Some hotkeys have been changed and/or added:
    * Alt + A = Toggle Announcements
    * Alt + M = Toggle Music
    * Alt + S = Toggle Sound Effects
    * Shift and + to zoom in five steps and Shift and - to zoom out five
    steps at a time.

    --- Campaign levels ---
    * Fix: An error in level 8 made it possible to win without meeting the
      reputation criterion.

    --- Custom levels ---
    * Change: For random emergencies each illness now has its own average
    number of patients to spawn. Previously they were all the same.
    * Fix: Researching improvements was not really possible on some custom
    levels, i.e. if the map creator had made it so there were no machines at
    the start.

    --- Demo files ---
    * Fix: When winning the demo level CorsixTH looked for another level to
    load, showing the wrong fax options and eventually crashing.

    --- Languages ---
    * Added: Korean language.
    * Fix: It was not possible to dump strings for a language with unicode
      characters in the name.

    --- Compiling ---
    * Fix: You could not compile the game with WITH_AUDIO=0 if SDL_mixer was
      not present at all.
    * Fix: WITH_AUDIO=OFF is now illegal in combination with WITH_MOVIES=ON.