Terrain manager, it manages Terrain! Also has some ants and is perfect for showing off
Changed Background colors, but that's about it
Only minor color updates, using a darker gray background instead now
Merge branch 'TerrainManager' of https://github.com/TheGameDevelopmentClub/LudumDare31 into TerrainManager
Changed the background color to a darker gray
Merge branch 'TerrainManager' of https://github.com/TheGameDevelopmentClub/LudumDare31 into TerrainManager
Merge branch 'master' of https://github.com/TheGameDevelopmentClub/LudumDare31 into TerrainManager
Merge branch 'master' of https://github.com/TheGameDevelopmentClub/LudumDare31 into TerrainManager
Merge branch 'master' of https://github.com/TheGameDevelopmentClub/LudumDare31 into TerrainManager
deleting unnecessary folder
Added Nursery functionality, still needs to be fully tested
Mostly completed nursery functionality, still needs the ability to spawn new ants but it should work with being placed and switching between building, completed, and destroyed states
Made some more tweaks but nothing significant. Just changed type of repair_rate and _currentHealth to doubles instead of ints and did some casting magic. Nothing really that impressive
Merging Nurseries with the master branch
minor updates to game1.cs
Merging with master
Added game over logic. Fixed cursor.
Added Nursery Manager so that multiple nurseries can be added to the screen and will create new units
Removed Debug code for nurseries form main game class and made nurseries able to construct themselves by giving them a builder when a worker reaches them
Merge branch 'master' into Nurseries