Fixes and small additions to the map

- Changed all hull walls at Brig Washing Room to be regular walls (After
: http://i.imgur.com/R1JMVXG.png )
- Added lightswitches to Vault and Detective
-Removed a random sign in the middle of space by MoMMI Nest
- Fixed Toxins Mixing area that caused major oddities, notably giving
Toxins no APC and all of South-East maintenance one, and other odd
effects (Before : http://i.imgur.com/fgnqSF1.png . After :
http://i.imgur.com/IpjVdNL.png )
- Isolated Security Disposals Belt with inwards rglass panels and
extended rwall there (After : http://imgur.com/yVqjIt4 )
- Changed camera in Vault to Motion Sensor to make Vault thefts
significantly harder
Fix to the map fix

- Added a Secure Windoor on the Disposals Belt per player request
- Added a rglass pane to replace one of the three windoors at Sec lobby.
It makes no sense to have a windoor open into a windoor (After :
http://i.imgur.com/HPWZvNt.png )
Merge pull request #1008 from dylanstrategie/Bleeding-Edge

Fixes and small additions to the map