Sparks won't be spawned in a null location if the holodeck changes the target before their time to spawn. This will stop some runtimes.
Shotguns won't runtime when pumped.
Bomb payload big...yeah yeah yeah! It's not small...no no no!
Adds a stat check for AI vocal announcements. Fixes #1908
Moves some other checks under input, as they could change after input is done.
Viruses are less random and you can determine the level of symptom you would get. Virus food will generate low level symptoms, Mutagen will generate medium level symptoms and Liquid Plasma will generate high level symptoms.

Virologist starts with a small bottle of liquid plasma.
Filled in the gaps between the chem master with RGBA(255, 255, 255, 1) so you do not accidentally click on the floor anymore.
ChemMasters now has the green light overlay, which is only used by Pandemics but it looks better than red.
Updated changelog to a table of symptoms.
Merge pull request #1861 from Aranclanos/NinjaForcesay

Stop hitting yourself ninja
Merge pull request #1833 from kyrahabattoir/ItemNameFixingRound2

Item name fixing round2
Merge pull request #1885 from kyrahabattoir/VendingAlgorythmFix

fixed a rare case where an empty vendor category would receive no refill.
Merge pull request #1898 from Nienhaus/Nienhaus

AI Statues Display fix Hal and Sal + "Dorfy"
Merge pull request #1878 from Zelacks/remove_original_atom

Removes unused variables
Merge pull request #1812 from LaharlMontogmmery/Unanchored-AI

AI can now anchor/unanchor itself. Goes with Malf AI pinpointer tracking once it activates Delta for balance reasons. Please review/merge if satisfying enough.
Merge branch 'master' of https://github.com/tgstation/-tg-station into virus_tweak

Resolved Conflicts:
	html/changelog.html
Merge pull request #1825 from Cheridan/AwayMaps

Centcom Away update
Merge branch 'master' of https://github.com/tgstation/-tg-station into camera_bug_sprite

Resolved Conflicts:
	icons/mob/items_lefthand.dmi
	icons/mob/items_righthand.dmi
Merge pull request #1876 from Giacom/camera_bug_sprite

Camera bug sprites from RobRichards
Merge branch 'Cybernetic-limbs' of https://github.com/RobRichards1997/-tg-station into Cybernetic-limbs

Conflicts:
	code/modules/mob/living/carbon/human/human_defense.dm
Makes the clusterbang launcher unlimited use. Reduces the number of projectiles per reload by half, doubles reload energy cost, and raises the cooldown from 60 to 90. Changes the name to something more humorous from SOP-6 to SOB-3. Raised to mineral cost to that more like the HONK blast.

Only noticeable "bug":the ammo count won't update till the cooldown is over. Also, prevents rearming during the cooldown though.
Fixed the greyed out portable flasher issue.
Re-fixed the flashers after breaking them
Added a check for the target of the magic missile between the sleeps. This will stop the runtimes and the MM objects from being stuck in the spot (I think you can pull them though)