Now you can manually set coordinates and speed.
demo
Different physics.
Better aerodynamics.
Fixed bug with friction.
Epsilon is now 10^(-9).
Funny magic
Create good game cycle

20 TICKS PER SECOND
Big physics update
Refactored and improved code.

Fixed bug with shaking car.
Fixed image
Check out the new Ferrari.
Updated physics.
Makefile
Some refactoring.
Christmas update!

Added collision physics.
Refactored code.
Updated initstate-physicsworld interaction.

Now you can add an update objects on the scene fully automatically and
very simply.
Minor fix.

Updated releass state.
Collision search updated.

Optimized broad phase of collision search.
Also fixed some memory leaks with virtual destructors.
Minor fix in anti-penetrating system.

Changed pseudo-velocity value.