Bug fixes and balance changes

- Fixed NPE pressing 'x' when player doesn't have basic sword skill
(introduced after removing addition of all skills at lvl 0)
- Fixed cyclone not notifying client players of new motion
- Cyclones can now individually be disallowed from griefing
- Cyclones can inflict damage to entity hit
- Greatly reduced exhaustion of Deku Leaf cyclone and per-tick
- Deku Leaf can no longer ultra-spam cyclones
- Added new ISacredFlame interface
- ItemZeldaSword, ItemSpiritCrystal implement new interface
- Fixed some mobs not counting as kills for Tempered Sword
- Fixed Din's Fire and Fire Arrows melting all types of secret stone;
all now use WorldUtils#canMeltBlock method
- Fixed Ceramic Jars appearing to suck up items when they didn't: now
only updates on server
- Ceramic Jars now take longer to pick up dropped items
- TileEntityInventories all return false by default for canUpdate