ending games when losing the last live, so, the game can start again, and again, and again...
updated music: beats per pulse was 11 and now is 12, some little improvements and replaced percussions
created three screens: loading, welcome(empty) and game(hud)
removed duplicated call to prepareResources
created main screen
fixed texture context issue by calling prepareResources for each scene creation (the first call before the main screen ensures caching of all resources: sounds and textures)
exit games with ESC key
fixed a few errors on code related to memory leak prevention
added instructions screen with transitions
adjusted font colors
enhanced transitions between screens
replaced font with "imagine" squared font
removed simulated loading time