fixing boss
collectibles have begun. #403
bugfix for collectible finding
collector achievement, #403
quick bugfix for collector
hopefully making local-test actually stop after subsequent save/reboots
magicalmonster skills all require tomes from their respective classes
forgot to save the map
collectible regions might change, best not run the risk of duplicates
updating text w/ new urls
New dungeons, bosses, items, collectibles

Added two level dungeon: Frigri Wine Cellar
Added one level dungeon: Vampire Lair
Made changes to world map near Vampire Lair region and Leviathan
Mountain area to accommodate new dungeons.
Added one level dungeon: Giant's Tower
Added new collectibles
Added two new bosses and two boss items
Added sturdy trait to several older bosses
Merge pull request #578 from sedgwick/map-changes

New dungeons, bosses, items, collectibles
now how could I forget to track rarity?
adding Golden achievement
Merge remote-tracking branch 'origin/master'
I can't math
sigfigs
those numbers are too high
collectible rarity should be defaulted to something
fix staircase