further fix for turning while dying

among other things
apply max range to psi junk
Merge branch 'master' of https://github.com/SupSuper/OpenXcom into oXc_kL

Conflicts:
	src/Battlescape/BattlescapeGame.cpp
	src/Battlescape/ProjectileFlyBState.cpp
	src/Battlescape/TileEngine.cpp
	src/Battlescape/UnitTurnBState.cpp
	src/Battlescape/UnitTurnBState.h