Started work on switching to JBox2D as the physics engine.
Added a gravity variable for entities.
Added more control to the gravity
Added camera
Did some stuff, and even some jazz
Changed coordonate system
Character floppage
Did a LOT of things to character movement
Lots of math...
Added wall jumping
Fixed wall jumping
Re-added bullets
Did stuff with bullet spread
Bullets bread.
Made time speed able to go infinitely in either direction
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