Updating the docs browser.
StateManager.unlink will null all State-level Phaser properties, such as `game`, `add`, etc. Useful if you never need to return to the State again.
jsdoc fixes.
Lots of docgen updates to get the doc browser and json export ready.
jsdoc fix
docgen updates and preparing to parse Pixi source.
Now parsing Pixi jsdoc format.
Cache.removeImage has a new parameter: `removeFromPixi` which is `true` by default. It will remove the image from the Pixi BaseTextureCache as well as from the Phaser Cache. Set to false if you don't want the Pixi cache touched.
docgen processor now handling class definitions.
Lots of jsdocs fixes ready for the new doc generator.
jsdoc updates.
Updated index browser and viewer to handle any depth nesting.
json export working. Tidied up for Methods and Parameters.
Group.ignoreDestroy boolean will bail out early from any call to `Group.destroy`. Handy if you need to create a global Group that persists across States.
If you called StateManager.start from within a states `init` method which also had a `preload` method it would fail to start the next State.
Removed console.log calls.
StateManager.boot would call start on a State twice if it was added to the game and started before the DOM load had completed. This didn't cause an error but was duplicating function calls needlessly.