Added select all functionality to entity editor, added eye distance scale settings to Oculus module, added basic scene import support to polyimport (experimental)
Drastic speed improvements in loading skeletal animation data, fixed pausing in Tweens, added normal generation support to polyimport and import dialog in the IDE, fixed bug in IDE where the asset browser tree wouldn't scroll up on reset
Minor speed improvements to vertex array generation
Prevent Mesh from generating bounding boxes with 0 width
Fixed dynamic module loading in IDE/Player, added scene import setting to asset import dialog, added default skybox and cubemap lighting materials
Fixed crash on merging editor holders
Prevent UIMenu from going offscreen
Added a color variation setting to particle system