adding animations
adding static enemy basic behaviour, player initial walking animation, creating EnemyProjectile and dealing damage to enemy when colliding with EnemyProjectile
Merge branch 'master' of https://github.com/wormangel/CandyTripSaga

Conflicts:
	Animations/Projectile/Default/000.png
	Candy Trip Saga.caproj
	Candy Trip Saga.capx.autosave
	Candy Trip Saga.capx.backup1
	Event sheets/Level Events.xml
	Layouts/Level.uistate.xml
	Layouts/Level.xml