Add a hotkey to swap D-pad and left analog stick keys
Change to pass by reference
Revert "Untested attempt at fixing the iOS build (see #6972)"

This reverts commit a84597f266358f14ea1a51bd7cbefe971ae668c9.
use libc++ for iOS to avoid additional directives
Another replace frame download in Ore no Imouto ga Konnani Kawaii Wake ga Nai
Use constants instead of hardcoded numbers for keys swap
Don't make Axis <-> D-pad swap persistent
Less confusing function name
Less code for bool variable inversion
mips: Prevent compilation of an easy mistake.

It's easy to write LW(T0, T1, T2) but that's not valid.
mips: Improve MOVP2R() typesafety.
Remove an unnecessary memcpy
Fix debug build on mac
Merge pull request #7184 from chinhodado/patch-9

Remove an unnecessary memcpy
Transplant Dolphin's ARM64 emitter over. Not hooked up to anything (yet...)
Port the x86 and ARM emitters over to use the generic CodeBlock class
Common: Move headers over to using pragma once

Just makes the headers more consistent.
Merge pull request #7186 from lioncash/prag

Common: Move headers over to using pragma once
Show shader precision in system information. Seems some devices lie though.
added optional per-game settings

call button 'game settings' only when modifying game-only settings
make the user confirm deleting settings