Created gameLogic branch, starting implementing gameLogic functions.
Added Support & Fonction   :   GameTiles
GameTile : add/update comments
GameBoard: Remove unneeded method parameters
GameBoard : add constructor, adjacent tiles methods, comments
GameBoard : resolved conflict , add X & y on tiles constructors
GameBoard : resolved conflict , add X & y on tiles constructors
GameBoard : small fix
GameBoard : placeTileAt & canPlaceTileAt started coding
core : Changed board structure (dropped HexagonTable for new Adjacent tile methods)
GameBoard : implemented core functions
assets: Early 3D assets and classes
Game: Start implementation of base classes
graphics: Add animated model class and test shark
models: Move models into a separate package
BorderTile : add New type of tile to delimit the border of the GameBoard
BorderTile : fixed comments
assets: Merge Sea Serpent animations into model A
assets: Add whale and seaserpent, unify animations
GameBoard : started board generation