Added cmake options to alter eqstream settings if one would so wish.
Fixes for numhits system
Implementation of new spell table fields
Update and further implemention of CastRestriction
bot.cpp was missing nullptr instead of NULL, that is now fixed.
hate_list.cpp potential crash fix related to center being nullptr
Merge branch 'master' of https://github.com/EQEmu/Server
Cleaned up GetUnusedInstanceID logic and renamed instance_lockout* tables to instance_list*
Merge branch 'master' of git://github.com/EQEmu/Server
Remove db name from sql.
Fixed an order-of-operations crash within the Quest Parser classes
Merge branch 'master' of git://github.com/EQEmu/Server
fixes
fix for LimitCombatSkills
fix for Extended Inginuity table data
update
Fixed a performance issue involving std::string and EQStream identification.

Fixed a denial-of-service exploit in EQStream.
Merge pull request #114 from KayenEQ/master

Numhits update, additional spell table fields utilized.
Post-inc to pre-inc
Merge branch 'master' of git://github.com/EQEmu/Server
potential crash issue involving backstab & missing primary weapons resolved.
Merge branch 'master' of https://github.com/EQEmu/Server
Merge branch 'master' of git://github.com/EQEmu/Server
Fix mod_spell_resist to be no-op by default ...