Botcall, TG edition!
Minor fixes + Floorbot improvement

- Floorbots are now anchored when moving to a hull breach. This prevents
them being blown off course.

- Fixes an accidental missing return for working mode in the floorbot
and medibot.

- Fixed the title of the Securitron's UI window.

- Fixed the MULEbot's version number.
Squashed up
Carpet is now growable, whoa!
It's mutant grass, wow!
Now you can stop stealing it for your sweet construction projects, nice!
Adds super spooky zombies to spice up spookoween.
fixes zombie meat being more spooky than intended.
Merge branch 'thespookisreal' of https://github.com/Miauw62/-tg-station into 2spooky
Move table crafting into the modules folder
Pumpkin meteors
Merge pull request #3 from RemieRichards/2spooky2

Pumpkin meteors
Eyeball migration
Tablecrafting improvements:
Allow more than one result. All components will be placed inside the first result in the list.
Completion of crafting will now reset the interface, if possible.
Opening the interface now causes you to face the table.
Adds spooky halloween content by sawu.
- spooky skull and coffin cookies
- trick-o-treat bags
Makes eyeball migration a real event
WIP
Merge pull request #4 from RemieRichards/2spooky3

Eyeball migration
WIP. Adding set_weapon() proc
WIP. Working on secbot code
more WIP on secbot/ed-209
Adds click cooldown to clicking on mobs Fixes #4812