Fixed missing return warning in test program source.
Fixed implicit declaration of SDL_Log() warning in joystick source for Android.
Fixed unused local variable warning in joystick source for Android.
Fixed missing @Override annotation warning in source for Android.
Fixed unused local variable warning in test program source.
Fixed access of command line arguments on Android in two test programs.
Updated paths in README for Android.
Fixed pointer from integer warning and bug if compiled without EGL.
Changed return -1 after SDL_SetError() to return SDL_SetError().
Implements touch support on QTWayland. Contributed by Thomas Perl.
Bump SDL to build with 10.7 SDK.

This also bumps the minimum requirement for building SDL to 10.7, and
removes some checking we no longer need.

CR: saml
Make sure our window has mouse focus before processing raw input events.
This happens rarely, but not reproducibly, where we get raw input events for the window even though it doesn't have focus.
Switch back to apartment threaded COM initialization, which was the previous default.
We do succeed now if the application previously initialized COM in multi-threaded mode.
Fixed display mode calculations for applications which are not DPI aware.
If your application wants to have access to the full resolution even when the system has DPI scaling enabled, call SetProcessDPIAware() before calling SDL_Init()

e.g.
	typedef BOOL (WINAPI *SetProcessDPIAware_t)(void);
	HMODULE hMod = LoadLibrary("user32.dll");
	if ( hMod ) {
		SetProcessDPIAware_t pSetProcessDPIAware = GetProcAddress( hMod, "SetProcessDPIAware" );
		if ( pSetProcessDPIAware ) {
			pSetProcessDPIAware();
		}
		FreeLibrary( hMod );
	}
Don't use -falign-loops=16 on Mac OS X anymore.

It isn't available in Clang at all, and was more important on PowerPC.
Moved atomic API implementation out of headers.
Added SDL_vsscanf().
We don't need to check for snprintf() anymore, we don't use it.

SDL_snprintf() is built on vsnprintf() where available.
Regenerate the configure scripts.
Patched stdlib changes to compile on Windows.