Fixed Healthbar Variables
Merge remote-tracking branch 'origin/master' into JesseMOE
Fixed Timer

The game needed to know the time elapsed rather than just the timer
Test Commit
Merge branch 'master' of https://github.com/landonepps/MOE

Conflicts:
	FGame/src/OnLoop.cpp
Fixed win vs. apple.
Changed gitignore again
Created controlled button constants and mapped:
A = Punch
X = Time * 2
Y = Time / 2

Need to fix punching animation getting cut short when animation is
updated.
Removed project files
Project files
Changed gitignore again
Removed project files
Project files
Changed image initialization/fixed includes
Merge remote-tracking branch 'origin/JesseMOE'
HUD now has the desired structure

The HUD is now an object that draws all its HUD elements by calling one
function in OnRender
HUD now in desired state
Merge remote-tracking branch 'origin/master' into landonMOE
music now pauses when round ends