BUG.  Removing a sprite needs to use pixiWrapper.sprites.removeChild
Resetting the entity inspector each time it refreshes, to clear old data
oops this is needed too
HACK: makr.js World.prototype.create now uses a NEW ENTITY ID when re-using dead entity objects.
minified makr no longer corresponds to the makr.js file in public/js/lib because croz hack in 5d3a811b40f0706493f3683a303009a4ae7e6f41
Debug output improvements, eg updateControl messages are suppressed in JS console, also STOP PEEKING AT entity._id, use entity.id for reading instead
HACK: makr.js World.prototype.create now uses a NEW ENTITY ID when re-using dead entity objects.
minified makr no longer corresponds to the makr.js file in public/js/lib because croz hack in 5d3a811b40f0706493f3683a303009a4ae7e6f41
update app.js
Merge branch 'master' into map_tiles

Conflicts:
	public/js/app.js
	src/rts_world.coffee
Merge branch 'map_tiles' of github.com:dcrosby42/aoldrts into map_tiles

Conflicts:
	public/js/app.js
	src/rts_world.coffee