Erode bugfixes.

Fixed "noise" option on erode brush not doing anything.
Fixed an issue that messed up block data values when eroding.
Revert "Erode bugfixes."

This reverts commit e297e36ed8023c84c1ba0678d59bb9430d4af10a.
Erode Bugfixes

Fixed "Noise" option in Erode tool not doing anything.
Fixed Erode tool messing up data values of blocks.
Fixed Session Lock errors
Fix transparency issue

Also changed brewing stands
Fix transparency issue - standing signs
Removes the "Report Error" button
Fix missing flood fill
Hotfix version increment
Implementing uuid cache for offline usage

This won’t change online usage, because I don’t want to deal with
timestamps and name expiry yet. However it does allow for offline name
checking provided it has previously been looked up.

Note: currently doesn’t write to disk, just reads. This is because I
don’t have internet at the time of writing this and thus can’t look up
the documentation and how to write a file to disk.

I added userCachePath to directories.py, and modified the
getPlayerNameFromUUID function in version_utils.py
Removed useless #-#

Please put section titles if you’re going to use comments.

If you need to separate sections, please use a empty line
Fixing search finding all of the blocks with at least one word
Fixed search bar stays when deleting some words
FloodFill Bugfixes

Fixed floodfill that didn't show up in list and fixed some data stuff
with floodfill.
removed prints
Merge pull request #81 from Khroki/Erosion-Updates

Brush.py update
fixed air checkbox off leaving squared selections
Making the search better

If you search something with the same word twice it won’t give you that
result
For example, searching “cobblestone cobblestone” won’t show
“cobblestone” as result
Making quick load and opening MCEdit faster

Opening the players and the scoreboard file only when opening the map
and not when clicking “quick load” or opening mcedit which makes it
faster for maps with a lot of scoreboard objectives, but loading the
map itself still takes the same amount of time as before
When changing language it lets you restart MCEdit