Shifted the bust image container down and added a mask to constrain displayed elements to the underlying roomBlock -- cuts off the very bottom of bust images, but imo it looks a little neater.
Multibustimage stuff works, but the numbers need some way to be fiddled on a case by case basis. Everything is setup for zilpack atm (ie 2x zil, with the second zil in the background +17.5x -2.55y). There's a test button (Crazy Shit) in the debug room that shows ZilFemale + ZilMale + Naleen to demonstrate what I'm talkin about with "fiddle" for the positioning.