1) Monster init functions replaced back to field/property assignments. Added "checkMonster" function to check if all the values are set to correct values.
2) Removed unused CockClass.as
3) Replaced Creature.setWeaponXXX/setArmorXXX methods with property setters. These setters report an error on Player, because his armor/weapon values are computed via items and perks/effects
4) Removed several annoying useless traces
5) "Inspect" button is available in debug builds, not debug mode.
Cock.validate and Monster.createCock/createVagina bugfixes
Fixed the initial appearance of Xmas Elf and an operator snafu for Holli.

- Fixed Xmas Elf's initial appearance to mention Kelt OR Kelly as appropriate (similar to her repeat appearance).
- Fixed an operator snafu in one of Holli's Amily flip-out functions.
#333 partial fix (to accept-mine during merge)
Merge pull request #330 from tmedwards/master

Fixed the repeat appearance of Xmas Elf and an operator snafu for Holli.
Buncha forum fixes + prisoner typo thread fixes.
Getting some jojo all up in this shit.
Implemento, need to make sure this shit all works now.
Playing the balance game yo.
Fixed up some more of the content. There's probably a whole buncha errors I've missed (I keep finding stuff every time I look, so...)
Jojospansion mergetime.
Fixed a few more bits and pieces. Going blind looking for more.
Izumi oversights.
Tweaked Cleansing Palms damage multi limit. Oops.
Re-removed "bush" descriptor. It managed to get merged back in as part of some refactoring in January somehow.
Fettled C.Palm damage. Ranges from 60-70 damage for 30 fatigue, with max int and no spell bonuses. Deals up to 50% bonus damage based on target corruption -- anything below 20 corruption takes no damage.
Tweaked some Jojo expansion text.
Fixed a few ferret TF issues and a Jojo expansion snafu.

- Fixed ferret bad end warning to be bold like other TF bad end warnings.
- Fixed player.race() returning "fox-*" for ferrets if skin type isn't furry.
- Fixed a bad call to kGAMECLASS.silly() in the Jojo expansion (missing parens).
Merge pull request #337 from tmedwards/master

Fixed a few ferret TF issues and a Jojo expansion snafu.
Finished unrefactoring monsters:
1) created a scene available in debug mode to fight all monsters (Explore -> Next -> Debug -> Monsters);
2) maked no-drop config more clear;
3) monster hooks added: onWon, onDefeated, onPcRunAttempt;
4) in debug mode monster is auto-inspected; "Inspect" button is available in debug builds in non-debug mode;
5) uninitalized monsters are being reported in all builds and modes