begin asteroids
expand greatly
add movement
add diagonal movement
checkin keymaster dep
don't allow ship to fly off boundary
add bullets

that don't kill
fire in direction of transit
pass Game into constructors

simplifies logic
remove bullets once offscreen
remove collision detection to own helper function
Bullet beats Asteroid
move game.bullets.push into Bullet constructo
don't export Asteroid; only export Game
rewrite in prototype style
separate jQuery and Asteroid logic
start libifying solution
port over Game class to exploded version
fixes fixes fixes
many little fixes