Fix video scale issue in iOS
Optimize FPS control algorithm under Android.
Refactor #5580: Add new file&directory apis into FileUtils
Refactor #5580: Fix Win32 compile issue
Refactor #5580: Fix some issues
Refactor #5580: Add test case for FileUtils' file and directory manipulations
Merge branch 'v3' of git://github.com/cocos2d/cocos2d-x into FileUtils_FILE_API
Refactor #5580: Make isDirectoryExist support relative path
Refactor #5580: Refactor Hungary style code in test case
no use JoinThread
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
change pure virtual function to virtual function in action series
remove unimplemented function to deprecated and give an empty implementation
add CC_DLL to Vec2
Merge branch 'v3' into v3_dll
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
window dll version work now
add chipmunk.lib for release
add CC_DLL in math folder
add CC_DLL in Event systems
add CC_DLL in Renderer folder
add CC_DLL of DrawPrimitive