AH-247 redid the branch, this is 2.0!

Made some progress. When moving only downhill it works! But when landing on an incline downwards make the character hover at that height.
Merge remote-tracking branch 'origin/master' into AH-247_BumpyBug_2.0

Conflicts:
	Client/Source/GameLogic.cpp
AH-247 Kinda works, less bumps but more frequent.

Though the object is moving "downhill" the gravity pulls it down slightly and makes it pop up again. Without gravity when on objects there is weird side effects.
Merge remote-tracking branch 'origin/master' into AH-247_BumpyBug_2.0
AH-247 Merge with MVG to use OBB instead of Sphere.
Merge remote-tracking branch 'origin/AH-290_OBBvsTriangle' into AH-247_BumpyBug_2.0
AH-247 Printing the directions, don't know if they are correct...

Need to check if they are correct. Not a good day today.
Tweaking of SSAO. AH-257
Merge remote-tracking branch 'origin/master' into AH-257_ssao
AH-247 Sebbe helped. Alot.

Running downhill = no more bumping!
Possible to jump uphill too.

Also locked air movement. It's now only able to change direction when using double jump. Some tweaking is needed.
Merge remote-tracking branch 'origin/master' into AH-247_BumpyBug_2.0
Temp fix of SSAO border error.
AH-247 Could be done now. Need confirmation.

ASKING QA!
AH-247 done!
AH-247 Changes to headers.

removed unnecessary variables.
Fixed "THE MEMORY LEAK".

Not sure how come this became an issue.
Missing calculations for VRAM. AH-356
Fixed warning in integration tests.
AH-247 Removed one line.
Merge remote-tracking branch 'origin/master' into AH-247_BumpyBug_2.0