much changes: implemented Point class, created player's class
Merge branch 'F_PlayerClass' into dev
Class's creation
edited random to all classes
added planet pos creator, cell creation
updating suo
Merge branch 'F_chunk/cells' into dev
Merge remote-tracking branch 'origin/dev' into dev

Conflicts:
	gv/Galactic_Vagabond/Form1.resx
	gv/Galactic_Vagabond/bin/Debug/Galactic_Vagabond.exe
	gv/Galactic_Vagabond/bin/Debug/Galactic_Vagabond.pdb
	gv/Galactic_Vagabond/obj/Debug/Galactic_Vagabond.exe
	gv/Galactic_Vagabond/obj/Debug/Galactic_Vagabond.pdb
	gv/gv.Tests/bin/Debug/TestResult.xml
	gv/gv.Tests/bin/Debug/gv.Tests.dll
	gv/gv.Tests/bin/Debug/gv.Tests.dll.VisualState.xml
	gv/gv.Tests/bin/Debug/gv.Tests.pdb
	gv/gv.Tests/bin/Debug/gv.dll
	gv/gv.Tests/bin/Debug/gv.pdb
	gv/gv.Tests/obj/Debug/gv.Tests.csprojResolveAssemblyReference.cache
	gv/gv.Tests/obj/Debug/gv.Tests.dll
	gv/gv.Tests/obj/Debug/gv.Tests.pdb
	gv/gv.v12.suo
	gv/gv/Planet.cs
	gv/gv/Universe.cs
	gv/gv/bin/Debug/gv.dll
	gv/gv/bin/Debug/gv.pdb
	gv/gv/obj/Debug/gv.csprojResolveAssemblyReference.cache
	gv/gv/obj/Debug/gv.dll
	gv/gv/obj/Debug/gv.pdb