Initial commit
Restaurant v1 initial commit
Lab 2
Lab 1

Re-implemented Lab 1 requirements, some later requirements still in
place.  I had performed Lab 1 on a school computer and did not have my
earlier version of it.
Messed Up Skeleton

Restarting, I screwed this one up too badly, saving for posterity
Lab 3

Multiple Tables working, beginning of skeleton
Lab 4

Skeleton done, waiter semi-implemented, multi table still working (add
GUI support)
Lab 5 (unfinished)

All agents implemented.  Current bug with multiple waiters and waiter
actions (scheduler).
Identified one bug, not fixed

AgentState and bool busy are reset after calling try for atTable, assume
same is true for atCook and working
Lab 5 (Pause implemented)

Still error with waiter scheduler, otherwise working
Pause error fixed
Lab 5 (Pause error)

All other errors fixed, pause error appeared (was working fine before).
Lab 5/ SecondCheckpoint
Checkpoint

Animation finished, all scenarios working.  Need to clean up magic
numbers, implement Cook map correctly (hacked now), add menu parameter?
(not sure if needed), add a gui of the waiter list? (not sure if
needed), check agent message parameters for improper messaging.
Update README.md
Update README.md
Fallback (All Requirements Met)

Applying finishing touches, fallback in case I break something on
accident
Added Design Documentation
Fixed print statement consistency
Update README.md