Volume Tweak

Lowered volume of PositiveCollision (1 -> 0.8)
Initial implementation of time-out for game over
Removed dragon boat
Added support for death animations on projectiles (with projectile prefab restructure)
Added projectile-related animation triggers
Merge branch 'sound' into development
Merge branch 'production' into development

Conflicts:
	Assets/Scenes/BaggageSaga.unity
Re-added deck obstacle (due to merge-conflicts)