Made the map way better! In general, and also now have control on borders, smoother control, better code, etc
Work on tiling in the map
Made panning and dynamic loading/unloading of tiles work fairly well
Added protections for loading/unloading on map boundary
Fixed protections for loading/unloading on map boundary
Better position column in map metadata bar
minor cleanup of /map
Merge branch 'master' of /var/www/conworld_charlie/../conworld/ into map
Basic heightmap generation; not integrated with anything yet
Made own impl of perlin noise that supports seeds; needs improvement to generate terrain
Made octave thing faster and messed with weights a bit
Merge branch 'master' into mapgen
Merge branch 'master' of https://github.com/postcursor-laboratories/ConWorld into mapgen
Laid groundwork for rendering map features in color
Removed a useless comment. This commit is to test my new git configuration.
Kenzie's Perlin
Change up kperlin a bit
testing kperlin
Make it less patterny
optimize kperlin a bit