Add constructor
Init listeners
Add constructor
Add constructor
Add clearLevel and loadLevel functions
Use triggers.xml file
Remove event listeners in destructor
Add reset function to set BatchNode to null
Add log
Merge branch 'develop' of https://github.com/synth-game/Synth into develop

Conflicts:
	Classes/game/GameManager.cpp
Add initCamera function
Add builLevelSprite function
Add soundManager
Replace camera on reset level
Add firefly move sound effect
Merge branch 'develop' of https://github.com/synth-game/Synth into develop
Merge branch 'feature/soundmanager' of https://github.com/synth-game/Synth into feature/soundmanager