FishCannon is no longer buggy.

Updated BlockHitAction and CreatureHitAction to take a player arg, the player performing the action.

Created serializable ParticleEffect (base)

Moved BaseGun to game.guns

Created BulletProperties class, moving attributes of ammunition away from the gun-class, so guns can (potentially) use multiple ammunition's, etc.

Created FancyBullet class which trails bullets with particles, currently untested.

Fixed Bug in ItemBuilder, where lore on items isn't colored.