#10: GDB: file data isn't copied properly between functions [1/2]
- Changed return type of FileLoader.toString() from "string" to "const
  string"
- FIX: FileLoader.toString() sets get position to beginning before
  reading data
- FIX: LoadShaders.CompileShader() no longer uses a dangling pointer to
  shader data

Task-Url: http://github.com/BlackCrowned/OpGLLib/issues/issue/10
#10: GDB: file data isn't copied properly between functions [2/2]

- New method FileLoader.toCString() : const char *
- LoadShaders.CompileShader() using FileLoader.toCString()

Task-Url: http://github.com/BlackCrowned/OpGLLib/issues/issue/10