Fix #2372
Little cosmetic
SOE and BSOE for Fortress, thanks Vice.
Fix for SOE and for Fortress, thanks Vice.
This will allow for a config value to override the set "reuseDelay" in the xmls without actually requiring a modification or a messy disaster inside the xmls themselves, the strucutre and config work exactly the same way as the "SkillDurationList" configuration....Thanks Vice!
Fixes #2385 and one NPE
Removing double iteration in MAGE_BANE, WARRIOR_BANE
Corrected hp/mp value loading when player has buffs
Some first aid to nonworking transformations
More transformation fixes
New L2JMod - Banking System, votes 11:3 (Yes:No)
= Olympiad =
== Thanks pompinis ==

''Core Information:''
This is the first substantial rework of the current olympiad engine that contains many fixes and adjustments that match retail.
,,There may be a few lingering harmless cleanups still necessary, but for the most part this should serve its purpose,,

''Datapack Infomation:''
Datapack committed [DP4447]

In addition to pompinis, thanks to Ascharot and everyone at the thread who helped test it and get it moving!
(http://www.l2jserver.com/forum/thread.php?threadid=28508)

'''''Quoting pompinis:'''''
{{{
Finaly i have finished olympiad, all work are tested and compared whit retail server. Thx to Ascharot for big part of code.

Retail Olympiad V11

Features:
100% retail like, no more to say.

Fixes:

    * Fixed Winner validation (Now its giving points, rewards and etc.)
    * Added Configs for minimum competitors needed(thx GodKratos )
    * OBSERVERS, they can't see hp/cp/buffs of opponent until fight start (Fixed)
    * OBSERVERS, they don't see count until fight start(but must be) (Fixed)
    * players on Olympiad, when they got porting back, their hp/cp BUFFS must be removed (Fixed)
    * CleanUp and Optimization(thx Ahmed)
    * haveWinner check corrected now checking just HP of oponents
    * All class competition point system has been changed to 1/3 of points to 1/5. Same class competition hasn’t been changed. Amount of gate passes you receive from all class competition has been decreased, all class: 30, same class: 50
    * Cleaned same unused code
    * Changet Olympiad buffer skill casting (thx GodKratos)
    * Changet Skill ID's (thx GodKratos)
    * Spectators not forced move back after battle they need to press return (retail like)
    * Features added to Config: AltOlyBattleRewItem, AltOlyClassedRewItemCount, AltOlyNonClassedRewItemCount, AltOlyMinPointForExchange, AltOlyCompRewItem, AltOlyGPPerPoint, AltOlyHeroPoints, AltOlyRestrictedItems more details in config file.
    * Winner calculation on tie now is from DMG dealed thx all for info
}}}
fix #2394 npe
Splitting the drop rate of raids from normal mobs, thanks House.
Olympiad buff whitelist thanks l2jfree
Requires [DP4448], transform skill Trees support, and finalized the support of Transformation Wizard Avant-Garde, thanks Gigii-kun, Edoo, and Slyce.
fix #2403
Quick geodata fixes: 1) Geodata not checked when swimming but max movement 500 with one click. 2) Pathnodes not selected from wrong layer...
Olympiad participants minimum check fix thanks l2jfree
Only dmgDealt to our opponent should be counted in Olympiad.