Added vengeance spirits.
Added first version of the vengeance ring.
Added first version of the Neuron Blaster that can entangle spirits.
Added first draft of the vengeance pickaxe.
Make Werewolf flesh always edible.
Even when the hunger bar is full.
Added @CodecField annotation for automatic codec inside packets.
Added auto-increment packet registration ID's.
Rewrite the Ring's of Fire with packets.
Refactor fluid container durability display.
No ugly usage of temporary damage values anymore.
Could be done thanks to
MinecraftForge/MinecraftForge@b0bfea4e033895c7548325c435d79306690af052
This requires Forge 10.12.2.1121 or higher.
Only set kineticator pickuptime of items to zero if player nearby.
Close #94
Add auto-supply behaviour to the Blood Extractor.
Refactor L10N.
Fix FMP support for the 1.7 branch once and for all!
Merge branch 'master' into version-1.7-0.5.0
Fix remaining float to double conversions since
b1ccea2c79dea8eee98c628a74adce3687df61ea
Remove connected-texture-block tile-entities.
Which makes it slightly more efficient.
Add javadoc to CodecField.
Merge branch 'version-1.7-0.5.0' into version-1.7-vengeance

Conflicts:
	src/main/java/evilcraft/Configs.java
	src/main/java/evilcraft/Recipes.java
	src/main/java/evilcraft/api/ItemHelpers.java
	src/main/java/evilcraft/api/config/elementtypeaction/MobAction.java
	src/main/java/evilcraft/events/LivingDeathEventHook.java
	src/main/java/evilcraft/items/BloodContainer.java
	src/main/resources/assets/evilcraft/lang/en_US.lang
Refactor vengeance to apply with new code base.
Fix incorrect import and javadoc