Added missing setIOLane/GetIOLane methods to TextureSetup
Changed IORequest in class textureBase from IOProtocol::IORequest to IOProtocol::Get
Added glTextureFactory::glGenAndBindTexture method for new glTextureLoader
Started with DDS support in gliml
Started with TextureLoader to load default texture file formats for a target platform
Test data for texture loading (and other stuff in the future)