Work in progress. Includes Elements.cs in the Elements folder.
Implemented a method to create players in the game class. Modified Game Master slightly as well as Element, and Enums. Will now be working on the main menu for the game.
	new file:   Content/images/ghost.png
	new file:   Content/images/pacdemo.png
	new file:   Content/images/wall.png
Added a BoardUI and View class
Was successfull in showing a single sprite in an XNA window
Merge branch 'master' of github.com:TeamAwesome5u/Pacman
I made a few tweaks to make everything work together and runnable
When I pulled, it broke a few things, so this fixes those things
This mostly changes things like accessibility modifiers and such
First commit for Louis
Just another test commit.
One last commit
Huge updates to GameLogic

GameLogic has now been fleshed out with everything needed create the
board. I am still working on the run time checks. The element class has
also been updated to stop using Inotify. All in all everything is now
hihghly different and should be complient with the new structure we
discussed.
Finally commiting the changes from the meeting.
Part one of the integration with the other classes and the redesign of the game flow. Will be looking at the other classes to complete integration.
So now Logic should be useable

GameLogic should now be in a useable state. Interactions between
anything besides walls is not working, but there is part of a loop that
will add that functionality commented out at the bottom of the run.
There is also a sample board built.
I believe this is the conglomerate of all the work but not certain. I believe the game now has a complete flow, certain things just need to be implemented.
oops missed a comment out
Added the input classes and enums.
Merge remote-tracking branch 'origin/Mark' into Micah

Conflicts:
	PacManMulti/PacManMulti/Board.cs
	PacManMulti/PacManMulti/Logic/Element.cs
	PacManMulti/PacManMulti/Logic/GameLogic.cs
	PacManMulti/PacManMulti/UI/BoardUI.cs
	PacManMulti/PacManMulti/UI/Sprite.cs
	PacManMulti/PacManMulti/UI/SpriteDemo.cs
	PacManMulti/PacManMulti/UI/View.cs

So this is a merge to include the latest logic
Merge branch 'Micah'
Updated the logic classes so they don't clash

Made a few changes to get logic on it's feat
Merge branch 'master' of https://github.com/TeamAwesome5u/Pacman

Conflicts:
	PacManMulti/PacManMulti/Board.cs
	PacManMulti/PacManMulti/Elements/Element.cs
	PacManMulti/PacManMulti/Enum/Enum.cs
	PacManMulti/PacManMulti/GameMaster.cs
	PacManMulti/PacManMulti/Logic/Board.cs
	PacManMulti/PacManMulti/Logic/GameLogic.cs
	PacManMulti/PacManMulti/Logic/Node.cs
	PacManMulti/PacManMulti/Rules/BattleRules.cs
	PacManMulti/PacManMulti/Rules/ClassRules.cs
	PacManMulti/PacManMulti/Rules/ClassicRules.cs
	PacManMulti/PacManMulti/Rules/Rules.cs
	PacManMulti/PacManMulti/UI/BoardUI.cs
	PacManMulti/PacManMulti/UI/MainMenu.cs

Trying to sort out the merge conflicts
Work in progress. Includes Elements.cs in the Elements folder.