Make the throne and bjorn combo boxes in the Gear Changer themselves implement
the listener for the appropriate event, rather than having a separate listener
which updates them when the event fires.
Make the fake hand spinner and the familiar item checkbox be NamedListeners.


git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13663 b29ace70-8910-0410-8dcc-aa2fc6433167
Apply lostcalpolydude's Valhalla Workshed support, with fixed html to preserve formatting he wanted.

Only show valhalla link to make aerated diving helmet if you don't already have aerated diving helmet, crappy Mer-kin mask, Mer-kin gladiator mask and Mer-kin scholar mask. I suspect most people aren't diving helmet collectors spending 30k a time on them!

git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13664 b29ace70-8910-0410-8dcc-aa2fc6433167
FoB monsters cap at 10k and are affected by ML.

git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13665 b29ace70-8910-0410-8dcc-aa2fc6433167
Implement Crappy Camera, untested.

git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13666 b29ace70-8910-0410-8dcc-aa2fc6433167
Always show Aerated Helmet reminder on Valhalla Decorator if you have a Bubbling Stone.

git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13667 b29ace70-8910-0410-8dcc-aa2fc6433167
Add Grim Brother choice adventure. Squatting and Thrusting and You Read the Manual nerfed.

git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13668 b29ace70-8910-0410-8dcc-aa2fc6433167
Fix parsing of Paul's Boutique purchases in relay browser.

git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13669 b29ace70-8910-0410-8dcc-aa2fc6433167
Add Rumpelstiltskin's Workshop and concoctions. Remove Clay/Leather/Straw etc when you successfully use a new Grimstone mask.

git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13670 b29ace70-8910-0410-8dcc-aa2fc6433167
Track clay, leather usage in non-combats, and add RumpleRequest.java that was missed out earlier.

git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13671 b29ace70-8910-0410-8dcc-aa2fc6433167
Add tracking for Rumpelstiltskin content. rumpelstiltskinTurnsUsed gives number of turns used getting materials. rumpelstiltskinKidsRescued gives the number of children rescued. It is likely that there are more messages than are documented on the wiki, so if some are missing and aren't parsed correctly, please put a note in the forum.

git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13672 b29ace70-8910-0410-8dcc-aa2fc6433167
Add tracking for Cinderella content. cinderellaMinutesToMidnight gives number of turns remaining. cinderellaScore gives the current score. Also added grimstoneMaskPath which gives the current grimstone content available, "stepmother", "wolf", "witch", "gnome" or "hare".

git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13673 b29ace70-8910-0410-8dcc-aa2fc6433167
When you bjornify a familiar that is in your Crown of Thrones (or vice versa), remove that familiar from your crown first

git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13674 b29ace70-8910-0410-8dcc-aa2fc6433167
Add today's new bounties.

git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13675 b29ace70-8910-0410-8dcc-aa2fc6433167
When we visit Fernswarthy's Basement, we observe what is on the level and save
the type of test. When we actually take the test, we log the level and test in
the session log, telling you what the test is, what you need to pass it, and
what you currently have. We used to log "what you currently have" based on your
stats when you saw the test for the first time, not what you may have buffed uo
to between the time you saw the test and the time you took the test. Fix that.


git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13676 b29ace70-8910-0410-8dcc-aa2fc6433167
Add some fullness and inebriety. No nurses in the Hidden Bowling Alley.

git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13677 b29ace70-8910-0410-8dcc-aa2fc6433167
If you have a familiar in a Crown of Thrones or Buddy Bjorn, and you don't have a better item, and no familiar is better than the current one, (esp maximizing adv, fites, -tie etc), leave the current familiar in place. Previously if the current familiar wasn't better than having no familiar, it'd suggest removing the current familiar.

git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13678 b29ace70-8910-0410-8dcc-aa2fc6433167
"Reduce Enemy Defense" now a known modifier and will be recognised by maximizer and new item parsing.

git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13679 b29ace70-8910-0410-8dcc-aa2fc6433167
Found a few more items/effects with Reduce Enemy Defense enchantments.

git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13680 b29ace70-8910-0410-8dcc-aa2fc6433167
price changes, plurals, or data file corrections...


git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13681 b29ace70-8910-0410-8dcc-aa2fc6433167
Add today's bounty. Assuming Hotstuff can be trusted, only 6 briefcase bats now needed for bounty.

git-svn-id: svn://svn.code.sf.net/p/kolmafia/code@13682 b29ace70-8910-0410-8dcc-aa2fc6433167