Code without stupid comments is not proper code
Op 10-jan.-2014 03:30 schreef "Aranclanos" <notifications@github.com>:

> In code/game/objects/explosion.dm:
>
> >  								//Just in case we missed a mob while they were in flame_range, but a hotspot didn't spawn on them, otherwise it looks weird when you just burst into flame out of nowhere
> > -						if(dist) //if no flame_dist, run this - RR
> > -							AM.ex_act(dist)
> > +							if(dist)
> > +								AM.ex_act(dist)
>
> all the stupid comments on these lines makes it so hard to read
>
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