* Even more refactoring
* Selected texture now stored as a full path instead of an alias
* Selected font now stored as a full font path instead of an alias
* Label font selector now uses the actual fonts
* Added button in main options panel to open label settings
* Moved blip selector loading into its own function which isn't called on Defaults clicked
* Added WXPBlipButton.Update() to re-activate selected blip
* Cleaned up and organized WXPMarker class a lot
* Fixed wrong default texture offset causing a blank blip
* Changed default settings: + blip icon, size 24, y offset 16
* Added /wxp label or /wxp labels to open the label settings
* Updated and simplified the blip texture old-settings-upgrader
* Added raid icons