Exporting image for levels giving selected pieces
- F12 key will switch you into resizing mode where you should select the piece of section which will be exported
- to export whole section, you need call the "Export section to image..." menu item.
Tiny changes
- Added field into change log
- Decreased minimal size of export image (320x200 instead 800x600). You can export even mini-fragments of your level or world
- Added random number into end of level piece image default filename to prevent conflicts
Changes dev-version number
Added image mirrowing of player point
This allow to display player's point with mirrowed image when direction was set to "Left"
Themes system class template
Test
More work with Themes System
Temportary removing TS files
Attempt to fix annoying absurd "TypeScript"
Return translations back
[Experimental] Themes system is works!
you can:
- customize toolbar and window icons
- customize some cursors
- customize player points images
- customize default splash

Issue: state of current theme pack saving is not correctly when you try to set "Default" theme when in current config pack is defined other theme pack.
When you check "Default", will be re-Selected to theme pack which defined in the config as "default-theme" of main.ini [gui] section.
Some fixes
- fixed resources paths of internal images
- fixed player's point cursor image offset
Added changelog field
Tiny test with max FPS
- result - 0% CPU usage
Small changes
- Fixed "Default" theme bug while defined [gui]->"default-theme" in the main.ini file of game config
- Added Horisontal/Vertical tab mode for tileset item box
Added layer name hint on placing (request by Sambo)
Tiny  fixes
- fixed wrong dispaly layer name on switching square fill or line tool
- coordinates will be displayed (on default layer) only when Ctrl is pressed
LibGif and EasyBMP now in global libs folder
Changed version number
Ordered filed in lists
Added Box2d library