nm me, i was looking at the wrong bits :)

the hwnd returned by getWindowHandle might still change after switching to
fullscreen though.
On May 1, 2014 8:04 PM, "Brett Davis" <notifications@github.com> wrote:

> In
> extensions/gdx-controllers/gdx-controllers-desktop/src/com/badlogic/gdx/controllers/desktop/OisControllers.java:
>
> > @@ -40,10 +40,11 @@
> >  /** @author Nathan Sweet */
> >  public class OisControllers {
> >  	final DesktopControllerManager manager;
> > -	final Ois ois = new Ois(getWindowHandle());
> > -	final OisController[] controllers;
> > +	long hwnd = getWindowHandle();
> > +	Ois ois = new Ois(getWindowHandle());
>
> not sure I understand what you mean?
> If you modify the gamepad test to make it toggle fullscreen you can
> directly see that this fixes the problem.
>
> —
> Reply to this email directly or view it on GitHub<https://github.com/libgdx/libgdx/pull/1790/files#r12198468>
> .
>