1.1.3

1. Customizable anti over kill with R system

2. QW if there are no grabbable objects nearby before E only if your
mana can do QWE else, will just do QE

this is because sometimes when QE the orb flies so far that it's outside
W range. So you won't be able to use W because there are no orbs nearby
or minions.

3. Fine tweaked QE settings. Faster projectile speeds and thinner width.
Should hit much better now

4. Changed the order of skills to DFG R Q E W with some exceptions like
what's mentioned on #2

5. Added OP Sounds.

6. Disable AA on orbwalking at misc settings

7. Minor improvements on W
1.1.3

QE tweaks