Fixed: As of Patch 1.10.0, Power Infusion spell from priests can no longer
be used on a target which has Arcane Power from a mage on it. Also, Arcane
Power will remove Power Infusion from a target if casted.
Maximum path length can be provided from random movement generator. This
should prevent paths to be too long, like from inside of a cave outside.
Fix: As of patch 1.10.0, all dispel spells will check if there is
something to dispel first. If there is nothing to dispel, the spell cast
will fail with the SPELL_FAILED_NOTHING_TO_DISPEL error message.
Fix: Issue #119 fixed (Trade channel and guild recruitment channel still
has join/leave notifications)
[Core] add file not picked up by previous commit
Removed the tr1 namespace references in the CLANG section for the UNORDERED_MAP and UNORDERED_SET defines.
Changed the HASH_NAMESPACE_START define from tr1 to __1 for CLANG.
Moved the less than operator overload from the HonorStanding class definition to outside of it -- CLANG/FreeBSD 10 likes that better.
[DB] Hotfix error in update SQL
Updated with latest updates
Update ChangeLog.md
Removed "NOT NULL" requirement for AIName and ScriptName fields in CREATE TABLE statement -- the old table has several NULL values in both of those fields.
Added bels's code from M3 to disable exceptions testing on FreeBSD, since the tests hang or fail and don't allow compilation.
Changed tabs to spaces from my last commit additions... whoops.
Added the tr1 namespace back in for the clang compiler check and added a check for a FreeBSD definition in order to use the __1 namespace and to remove the tr1 namespace.  OS X might need it this way.
Added dep/libmpq/compile to the .gitignore file -- this file is generated at compile time.
Added previously-existing comment back in for the operator < overload.
[Core] Fixed some build warnings with VS2013
Merge remote-tracking branch 'upstream/Rel19' into breaking_eggs_to_make_freebsd_omelettes

Pulled in new changes from upstream.
[Core] more vs2013 build warnings resolved
[Scripts] Temple of Ahn'Qiraj - AT Battleguard Sartura. scripted AT in front of AQ40's suppression room and puts you into combat with Battleguard Sartura, you are not allowed to skip her.