Added fullscreen-toggling in SDL
Cleaned some unneccesary comments
made fullscreen only avaiable by options and restart instead of toggle by F11
added fullscreen option to graphic options
resolved merge conflict
Minor style tweaks.
Smooth out view shifting while driving.
limit the driving view offset to the displayed/visible area
Merge branch 'smooth-view-shift' of https://github.com/kevingranade/Cataclysm-DDA into kevingranade-smooth-view-shift
clear auto-dropping empty food containers and change to use position not invlet
Change fishing hook icon from J to ,

J was cute, but it doesn't conform to the item type symbols already defined.
make items in destroyed cargo units scatter around
Merge pull request #6038 from MisterFelixFox/fish-hook-icon-fix

Change fishing hook icon from J to ,
Merge pull request #6036 from BevapDin/drop-empty-container-fix

clear auto-dropping empty food containers and change to use position
Merge limiter to automatic view shifting when driving.

Conflicts:
	src/game.cpp
Make a helper function officially static.
CBM: Monomolecular Blade
failed bionic: Itchy Metal Thing
failed bionic: Bionic Nostril
Recipe for kinetic bullet puller

This is a high-quality unit with metal inserts to fit Every Cartridge,
even the .50BMG!

Also includes typofixes.