Refactoring

new ResourceManager, most files cleanup, project hierarhy update,
started memory refactoring
Memory new player concept

First draft of PlayerState and MenuState objects, removed using
DeckBuilder, refactoring
Remove logs
Utilities, and FSM from web, GameObject states draft

Changed 3rd party assets directory, ongoing refactoring, few new
utilities, FSM framework to work in, Memory Game new implementation
started, cleanup project hierarchy