Object shatter implemented

I got the shatter code to work with our destructable objects. Their are
still a few kinks to work out, such as the shatter code not wanted to
fill in the shattered objects and the house not wanting to play nice. I
have 2 scenes set up. One with complete house shatter, it tends to bring
the game to a halt, and the other where the house wont shatter but will
move if shot.