Re-order the logic checking in Cache.instance.solarsystems so that we are not checking InSpace or InStation until 30 sec after the last session change (or 30 sec after startup).
more try/catch blocks for questormanager
increase the reload delay
more try/catch blocks
Only wait 1 second for reloading energy weapons...
valuedump interation... may or may not help
one more...
no need for this...
A little bit of spell check, just for giggles.
Fix for autoreload issue, never allow (in general use (it can still happen if you do things manually, of course)) your weapons to run out of ammo before reloading. Always reload with at least 1 piece of ammo still available.

This avoids allowing eve to reload on its own.
Do not allow changing ammo or reloading ammo if we are in the middle of changing or reloading ammo....
2nd pass...
logging for reload and changingammo: <debugReloadorChangeAmmo>true</debugReloadorChangeAmmo>
Fix logging so we can actually debug this...
Compiling is for sissies...
CanActivate bug(s)... thank you yomon... this needs testing.
Store timestamps for modules in dictionaries that do not get cleared every frame...
Check to make sure the dictionaries have the entries we are looking for before trying to compare now to the (not) stored date time stamp.
Check for null
Initialize the new dictionaries created 2 commits ago (really?!) bah