camera testing
Messing with rooms

Going to implement a new rooms system soon
revert and collapse
revert and collapse morning
collapse removed, starting on ghosts
Ghosts done. making screen freeze now
Ghost hitboxes and freezing done

issue with callbacks on the hitboxes. make it its own actor
Clone power working with hitlag bug

hitlag bug because the playerghost needs to be able to receive its own
hitlag?
solved sprite offset bug
sprite layers. about to do new rooms
squad update 1
about to remove activatebox
new rooms working!

not much tested. only single actors are working and only within certain
frameworks. haven't tested moving between rooms, haven't gotten camera
limit working. not using groupActors or anything like that
distance texture changing for extra zoom out

no artifacts, but I need to create the smaller versions of the textures.
before speed power