Added download link
Update README.md
Merge branch 'mainmenu'
Added build instructions
Added clarification for dev-only info
Added history/changelog
Update README.md
HP bubble now floats away from an enemy's head when it takes dmg
Updated changelog to reflect latest addition
Removed logging from health bubble
Ranged weapons now fire in the direction the character is facing
Added animation to fireball while it flies
Fixed fireball speed
Enemies are knocked back slightly when hit
Using rigidbody's velocity instead of direction to store direction the character is facing
Added info to changelog
Moved Knockback into a separate function
Added tilemap plugin to help build out 2D levels
Fixed character scale so tiles show up properly
Adjusted fireball scale to match player scale