Apply a can of Raid® to The Bees™

- We can't use ToggleShield like this because it wants to abort early if we
  don't have parts, so instead have ToggleShield call into two separate
  functions for activating and deactivating respectively, and call those
  explicitly when needed, so we can avoid the roundabout with ToggleShield.
Archvile-rezzed monsters need to refresh their stats and heal to max
IF you have a constant combo running from a Level 2 or greater White Aura, your current XP/Rank gained pools will be added to your XP/Rank when entering a new level
Comment these out until the turret is more feature complete
Merge branch 'master' into newoutpost
Make Virus not insane
We need to cast these to long long so it does LL mult. and doesn't wrap
Merge branch 'master' of https://github.com/Kyle873/DoomRPG

Conflicts:
	DoomRPG/acs/RPG.lib
Because we don't have enough to do or anything
REGN-ER8, take that bug off TODO
HA3-L1N
PHA-LX2
TENS-H11
MORE THINGS
HAET-60
IKU-N7 (Needs sounds)
Merge branch 'master' of https://github.com/Kyle873/DoomRPG

Conflicts:
	TODO.txt
Update Defs. Only one shield part left to do, waiting on rewriting auras.
Oops, this should do Lightning damage
Fix and bump regen just a little bit so we can actually hit 4x