need to update these checksums after bugfix...
allow unicode filenames here, too
allow errors on loading level.dat to filter upward
BlockLight does not have a light source :\
ensure dummy zero chunk is completely dark before lighting, or else light spills in from the dummy chunk
use correct chunk attribute for block light
get the minecraftDir, too
MCInfdevOldLevel now sets limits on the memory used by loaded and decompressed chunks.

Chunks are put into two queues and whenever either limit is reached, the oldest chunk is recompressed or unloaded.
add new clone options to command summary
added readInt..... jeez, am i rebuilding a string scanner here?
need to floor floating point values to get correct negative block coordinates
added createChest command and supporting function chestWithItemID
UI tweaks
count copied blocks in copyBlocksFromFinite
enforce integer input
prettySplit function to re-split command on commas and parens
fix the broken readIntPoint
truncate block types
import operator, change splitting behavor of shlex in prettySplit
createChunksInBox returns a list of created chunks