Added wall assets
Dependencies injected in init.js
Fix test after move to _states from states
Picking targets for towers to fire at
Started on animation of beams
Tower targeting and beams
Show creep health in color
Deprecate LoggerAware behaviour (now all modules can log)
Don't set building to boolean true
Turrets don't fire in sync
Fix armor calculation
Updated docpad version
Correct goal logic for creep
Update sprites to 13px
Added testing for drawing tint
Added onecolor library
Added drawing debug
Work on color
Browserify and bower
Remove references to requirejs