- Initial project creation and import
- Added libraries
Created some empty classes for the framework
Created Game Project!
Merge branch 'master' of https://bitbucket.org/leander_sabel/the-game
Created LibGDX Client Project + Android/ Desktop and HTML compile projects. Also created first basic class structure for the game.
Did not start working with TWL yet because it turns out…there are no documentations for that thing...
- Extended some of the framework classes
- Extended some of the framework classes
- Removed bin folders
Removed Bin Folders as well and refactored the Desktop Application to one project
Merge branch 'master' of https://bitbucket.org/leander_sabel/the-game
- Downgrade to Java 6
- Some basic server stuff
Something funny
Merge branch 'master' of https://bitbucket.org/leander_sabel/the-game

Conflicts:
	Framework/bin/map/Location.class
	Framework/bin/map/Map.class
	Framework/bin/map/SolarSystem.class
	Framework/bin/modules/Module.class
	Framework/bin/modules/Propulsion.class
	Framework/bin/modules/Weapon.class
	Framework/bin/navigation/Route.class
	Framework/bin/navigation/Waypoint.class
	Framework/bin/objects/GameObject.class
	Framework/bin/objects/PlayerObject.class
	Framework/bin/objects/Unit.class
	Server/.classpath
Deleted the Bins…again
Just updating some stuff
Issue #10 - QuadTree

- Added the basic structure of the tree
- Added some other required data structures
- Added the tree to the map and implemented a first query function
Set version to: ~Prototype 1.0~ Tadaaa…now with flashy horror game intro
Merge commit '30725f62e3df7d9748f528b9f8b41bb4a1c9655c'
Never touching Branches again…EVER! Added basic button .pngs to test everything (Prototype 1.0)