Removed a chunk of out-commented old codes that is no longer relevant right now.
Re-added in a few missing changelogs that wasn't there before.
Added new player art.
Modified shadow.
Added bicycling.

(This means, all movement algorithms have been implemented.)
Minor edits to javadocs.
Also, removed a flag that permanently sets the player to ride the bicycle at all times.

(This means I need to implement some way of allowing players to ride and surf, which the player is to input certain inputs in order to initiate the actions.)
Modified test area 2.
Fixed ledge jumping flickering when jumping while riding bicycle.

Also made it so that whenever the player lands ashore, it won't stay riding on bicycle.
Adding setters/getters.
Fixed missing house collision response.
Editor: Fix tiles being messed up when opening area map.
Added new input button, START
Renamed NewInputHandler to InputHandler
Removing comments.
Added start menu to the game. (Non-functional)
Fixed player still walking while start menu is opened.
Implemented start menu actions, temporary allowing the player to ride/get off bicycle for the time being.
* Added warnings to tell the player not to do stuffs that aren't allowed by the game's rules.
* Fix inconsistencies with the player state (riding) and the menu text.
Modified riding animation.
•Game: Fix issue where walking into the door stops the game from running.
•Game: Fix issue where doing an action in the start menu in front of a sign causes text residues to stay until all dialogues are finished.
•Game: Fix issue where movements are not locked while holding down directional keys while getting on/off the bicycle.