Cosmetic API Updated w/ Capes

You can now add 'capes' (specifically clothes) to sockets now on the
pawn with one easy line:

AddCapeToSocket(mesh, socket, [optional] scale)

Located in EmberCosmetic_ItemList.uc

Didn't figure out how to get cloth collision with player. Hydra, if you
can tell me what you did I'm pretty certain I can replicate it in code
:D