Make inactivity timeout configurable
Fix issue with minified version
Allow per-player setting of inactivityTimeout
Move manual events into tech controller
Migrate the timers that manage creating timeupdate and progress events when the tech doesn't support them natively. Now, techs that extend MediaTechController will continue to automatically pick up synthetic playback and buffering events but they're scoped much more closely to the entity that needs them. In addition, time and progress tracking have been moved much earlier into the component initialization which fixes #1414.
Don't dynamically turn off progress events
The major browsers that support HTML video now reliably support progress events, so don't worry about synthesizing them for HTML anymore.
Bump SWF to 4.4.3
Pick up updated flash compiler settings.
Fixed console log tests that were breaking in IE8
Added line to the changelog for #1417
Release 4.7.2
Merge branch 'stable'

Conflicts:
	dist/video-js/video-js.css
	dist/video-js/video-js.min.css
	dist/video-js/video-js.swf
	dist/video-js/video.dev.js
	dist/video-js/video.js
Allow disabling of inactivity timeout
Fix typo in video tracks documentation

small typo
german Translation based on es.json
fixing techGet for HTML5 src method
Add test for manual time tracking and dispose
Make sure time and progress event synthesis is turned off after the tech is disposed.For #1431.
Merge pull request #1422 from SunnyLi/patch-1

Fix typo in video tracks documentation
add fix for localization of not supported message

add base documentation for language support

typo fix

added utility function for adding languages per conversation with @heff. Includes test.

move addLanguage to core. update both core and util tests. added export property

added language sandbox for demo

fix comment

doc udpate

remove build instructions

add addLanguage API to doc

fix deep merge in test

test update

update local reference to string for compiled tests
Added line to the changelog for #1427
Publish (i.e. prevent closure compiler from obfuscating name of) videojs.Player.prototype.selectSource function. This allows developers to provide their own algorithms for selecting which source a Player should use.
Added line to the changelog for #1424