DF-4561 cull face disebled for occlusion
Merge branch 'development' into fix-static-occlusion
DF-4536 builded polygon group for static occlusion with support of different heights
DF-4536 debug draw updated
DF-4536 final fixes
Merge branch 'development' into fix-static-occlusion

Conflicts:
	Sources/Internal/Scene3D/Scene.cpp
	Sources/Internal/Scene3D/Scene.h
	Sources/Internal/Scene3D/Systems/EventSystem.h
	Tools/ResourceEditor/Classes/Qt/Scene/System/DebugDrawSystem.cpp
DF-4536 fixed folder name for debugdraw materials
DF-4536fixed building geometry, fixed color, changed render batch order
DF-4535 occlusion cells placed on landscape
DF-4535 fixed component saving
DF-4535 fixed static occlusion debug drawing when placed on landscape
DF-4536 fixes on review
DF-4536 fixes on review
Merge branch 'development' into fix-static-occlusion
Android template project builds successfully. Include paths simplifications (more comfortable to use).
Merge branch 'development_android_templae_fix' into development
[DF-4661] - horizontal scrollbar is added for UI Editor's hierarchy tree + incorrect autoexpand removed.
[DF-4394] Fix crash in the Battle Result Screen
UIEditor: Align/Distribute is returned back.
[DF-185] hot fix