Feature/basic osg shader

rebased
It s maybe easier to remove class/file we don't use
On Aug 3, 2014 8:59 AM, "Tuan Kuranes" <notifications@github.com> wrote:

> In sources/osgShader/TextureMaterial.js:
>
> > @@ -0,0 +1,184 @@
> > +define ( [
>
> That file not used anymore, should be removed.
>
> Note that TextureMaterial 'equivalent' is a relatively cryptic
> undocumented struct {variable: ..; textureUnit: } in the Compiler.js
> _texturesByName().
>
> Have to find a way to make that explicit/documented
>
> ( see for instance
> https://github.com/cedricpinson/osgjs/blob/feature/basicOsgShader/sources/osgShader/shaderGenerator/Compiler.js#L77
> but other occurence in the file)
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/cedricpinson/osgjs/pull/88/files#r15733268>.
>