[EntityType] Change 'ET_STATIC' to 'ET_RESOURCE'.
[SDL Manager] Remove unused texture.
[Entity Manager] Return newly created entities so they may be imported into the villages.
[Village] Pass the ObstructionMap along to the villages during update.

They'll need it to find a place to put their buildings.
[JobManager] Renamed 'JobVec' to 'JobList'.

Abbrvs are bad.
We don't need to know whether it's a vector, but it's definitely a list.
[Village,TaskManager,JobManager] Rename '(Mobile)EntityVec' to '(Mobile)EntityList'.

Abbrvs are bad.
We don't need to know whether it's a vector, but it's definitely a list.
[GameManager] Suppress error for unused variable.
[Job Manager] Add method to obtain the current job count.