Validate the size framebuffer size with the szie from sceDmac
Increase sceUtilityLoad(unload) AvModule

I want do more research of #5993
iOS: Enable ARC for PPSSPP target & for few files in native lib
iOS: implement Vibrate
iOS: transitioning few sources files to ARC
iOS: add GLES 3.0 support
Correct scePsmfPlayerUpdate() finished timing.

With or without audio, it always sets the end on the second call after the
last frame.  Makes sense.
Small correction to psmfplayer seeking.

Should be the specific position after the fileoffset, and should be offset
by the start pts thing...
Merge pull request #6111 from angelXwind/master

Added basic haptic feedback support for iOS platforms, made iOS bundle ID consistent with other platforms.
Merge pull request #6112 from angelXwind/master

Improved PPSSPP’s Vibrate() for iOS, now no longer gives you a hand massage.
Fix error codes in scePsmfPlayerGetVideoData().
scePsmfPlayerGetVideoData() keeps going at end.

Even if the video has ended, this happily returns the last frame (with the
same pts value) over and over.  Audio or no audio.

It only returns no data when it's called too early.
Add a class to create helper threads from HLE.

This should be usable from sceIo as well.
Properly schedule psmfplayer video finish.

Fixes #2251, hurray.
Fix errors and scheduling in psmfplayer stop.
Merge pull request #6125 from unknownbrackets/psmfplayer

Fix some minor issues in psmfplayer, schedule finish correctly
Fix typo (warning.)
Avoid a crash in the GE debugger.
Validate more params in scePsmfPlayerGetVideoData.
Write video frames even while paused.

This function just writes the video data to the buffer if at all possible.