Some more thread work, and some minor fixes.
Fixed a silly error in GenericPlatformTime.cpp
Added threadTasks.cpp, some more minor fix stuff
Finished the Thread-Safe Counter Class
I consider the S32 toS32() function a low-level warn, hence this prama block will disable it on release builds.
As discussed in #12, convert all F32's to F64.
Redefinitions
Finished writting up all of the thread header template functions
Continued work on Threads
Continued work on Threads, applied a few fixes to engine classes.
Standardized DynArray looping where possible.
Finished up the single-threaded stuff.
Finished up ThreadTasks class, thread baseline complete
Added the global extern for the thread pool, init param to galacticMain.cpp
Commit work completed over the weekend.
Installed a basic command line parsing class to be used.
And installed the current use for the command line class. More to come...
Completed the genericPlatform.cpp file, added a ContinualThread class for PThread.
Starting PlatformMath, fixed an error in GenericPlatformProcess::sleep()
Finished up GenericPlatformMath, adjusted Vector2F class to the changes made in PlatformMath