Clothing sprite/file path changes

It's time for another PR where paprika rants about sprite consistency and why a lot of things make you look Stupidly Fucking Fat

![11](https://cloud.githubusercontent.com/assets/7247232/4968921/8209f09e-6850-11e4-8807-84986f393d27.png)
![12](https://cloud.githubusercontent.com/assets/7247232/4968919/8208e58c-6850-11e4-92b9-2197525f870a.png)
![13](https://cloud.githubusercontent.com/assets/7247232/4968924/820c41fa-6850-11e4-95ea-125f35eadb87.png)
![14](https://cloud.githubusercontent.com/assets/7247232/4968922/820ba7c2-6850-11e4-89e7-7750b8af628e.png)
As you can see here, the 4 armpit pixels I highlighted make the hardsuits look less Fat As Shit compared to the normal space suit.
![15](https://cloud.githubusercontent.com/assets/7247232/4968920/8209c506-6850-11e4-9246-45f77e9e0387.png)
![16](https://cloud.githubusercontent.com/assets/7247232/4968923/820c3a48-6850-11e4-82b8-6b9d73704ce5.png)
This is also the reason people tend to like the new space suits a lot, even if they are less detailed, they don't make you look Fat As Fuck
![17](https://cloud.githubusercontent.com/assets/7247232/4968927/8222c8f8-6850-11e4-8d18-a263b0ed4178.png)
![18](https://cloud.githubusercontent.com/assets/7247232/4968925/821f8094-6850-11e4-9908-b67562577e92.png)
![19](https://cloud.githubusercontent.com/assets/7247232/4968928/8224737e-6850-11e4-956f-a1de92c557b7.png)
![20](https://cloud.githubusercontent.com/assets/7247232/4968930/822c44c8-6850-11e4-973e-a346057704eb.png)
And the old labcoats compared to the new labcoats. Note the armpits.
![21](https://cloud.githubusercontent.com/assets/7247232/4968929/8228a9ee-6850-11e4-994a-1902c8f338c9.png)
![22](https://cloud.githubusercontent.com/assets/7247232/4968926/8220a15e-6850-11e4-889b-7bcf2822dc8b.png)
![23](https://cloud.githubusercontent.com/assets/7247232/4968933/82388e0e-6850-11e4-9379-9d9b5c7bfb8b.png)
![24](https://cloud.githubusercontent.com/assets/7247232/4968932/8234d908-6850-11e4-8173-b0bffe84dd16.png)
![25](https://cloud.githubusercontent.com/assets/7247232/4968931/8234e61e-6850-11e4-82b9-27b96a74ddd9.png)
![26](https://cloud.githubusercontent.com/assets/7247232/4968934/82397166-6850-11e4-91bc-610f46c859e8.png)
HoS edits.

List of things changed in regards to armpit pixels:
Warden's jacket
Bomber Jacket
Leather jacket
HoS trench
HoS great
Firesuit
Detective's armor
Bulletproof armor

Now, I've also changed armor but this doesn't have anything to do with armpits
![ss 2014-11-09 at 12 50 35](https://cloud.githubusercontent.com/assets/7247232/4968997/55ee6640-6853-11e4-9e27-2d85b05be458.png)
Current armor. Yeah, it looks bulky, like it could take a few hits, but security officers being as thick as hardsuits is not exactly great looking imo.

![ss 2014-11-09 at 12 54 19](https://cloud.githubusercontent.com/assets/7247232/4969001/7eaf7f88-6853-11e4-887f-15d44255f4cb.png)
Thinner armor.

![ss 2014-11-09 at 12 54 40](https://cloud.githubusercontent.com/assets/7247232/4969002/812d6b62-6853-11e4-9e98-a7699ec0313a.png)
Old armor (pre-ausops) for reference. This is currently how the detective's armor looks, which has the same stats as current armor iirc.


**BONUS:**
I made the sec gas masks look less bad and also added the ability to adjust them as a HORRIBLE OBJECT VERB (i would make it an attack_self like breath masks but it's taken by the hailer functionality).

Fixed a bug where adjusting your mask wouldn't display a message.

![ss 2014-11-09 at 01 05 40](https://cloud.githubusercontent.com/assets/7247232/4969074/ae909f26-6857-11e4-89dd-7773c39dbc07.png)
![ss 2014-11-09 at 01 05 57](https://cloud.githubusercontent.com/assets/7247232/4969075/b00d1a78-6857-11e4-9d62-cad27ec2b175.png)
![ss 2014-11-09 at 01 06 18](https://cloud.githubusercontent.com/assets/7247232/4969077/b2696c0e-6857-11e4-8f5b-7c357f39cad1.png)
![ss 2014-11-09 at 01 07 19](https://cloud.githubusercontent.com/assets/7247232/4969078/b3bcf0bc-6857-11e4-97bf-1a4b917d94a4.png)