Hamfisted attempt to fix incorrect teleporter orientation on the server.
Debug print on teleport collision
Revert "Hamfisted attempt to fix incorrect teleporter orientation on the server."

This reverts commit a428a422bfd6cd9d7820fd0bcda042c0bf8c096c.
First attempt at teleporter fix.  Setting the angles on create still doesn't work and things seem to go a bit askew on modify.  More work is needed.
debug line
Merge remote-tracking branch 'origin/master'
-Cone angle set to default 60 (this wont effect p2p games as they set the cone manually) which improves tcp/ip collision
-Removed forced client sync on teleport as it was kicking the client out of the teleporter
-Updated example teleporters in boot_sv.con
-Removed setting start phi and theta from examples
-Commented out start phi and theta from tp_create, they will remain default values (which is what the original lantest was doing anyway so clearly this was never implemented)
-Fixed spelling error on exit_rot_theta (was exitt_rot_theta)
Merge branch 'master' into SDL2