First attempt at reducing the lag. Cached the slowest ship and fixed the nan errors. Formations look a bit dodgy but they do eventually form up. Attempting to get rid of the lag before i start tweaking values incase i need to change it all again if it isnt fixed
Merge branch 'MikeyBranch' of https://github.com/doctorspoof/SpaceShooter into CalumBranch
Fixed gui broken on non-follow minimap, some enemy changes for framerate
Second round of attempted optimisations
Controller additions
Another attempt at optimisation
Even more controller stuff
One more attempt. Added in some extra work so that it still works almost as i originally intended
Controller support mk3
Merge branch 'development' of https://github.com/doctorspoof/SpaceShooter into Development
Final menu controller support
Merge completion
Fixed disconnect bug
Changed spawn points so that random waves are used. Also added the scaling up of enemies over time
Merge branch 'MikeyBranch' into development
More controller support: Changed movement style and added zoom buttons
Merge pull request #18 from doctorspoof/peter-branch

Merged asteroid and explosive force fixes
forgot to save the scene so the changes to it were not commited
Merge branch 'MikeyBranch' into development
Hotfix for "Unable to find HealthScript" error

Code contained a silly if statement.