Changes:

Form1: Added 'camp/wait here' buttons to Household and Travel screens, allowing characters to remain in current fief for specified number of days; this also checks and increments baliffDaysInFief, if necessary.  Moved 'move to' control from Character to Travel screen.  Fixed various screen refresh issues (usually concerned with clearing old data and disabling/enabling controls).
Fief: embedded baliffDaysInFief into methods calculating effect of bailiff on expenses, income and loyalty.
Character: sorted out days sync issues when NPC joins entourage.