gdx: decrease scroll-zoom amount
add ElementLayers.setFrom()
fix: GeometryBuffer.getNumPoints()
fixup: boxtree
use EventDispatcher for Input- and Map-Events
add AbstractVectorLayer
refactor: move tile layer classes back to layers.tile

they *really* belong there
remove unused MapElement.priority
make VectorTileLoader extendable
make VectorTileLayer extendable
extract OSM vector-tile specifics to OsmTileLayer
start OsmVectorLayer
make render-styles overrideable
cleanup: LineLayer
cleanup: MarkerLayer, add simple ItemizedLayer constructor
add visvalingam-wyatt geometry simplification
add douglas-peucker simplifier
add dotProduct for float[]
add newtron theme
remove eclipse project settings