Made Setup-UI compatible with the iPhone 5 (Retina 4-inch) and added icons ready for the app store.

-Added splash screens that Apple use to detect whether the app is compatible with the iPhone 5 (Retina 4-inch)
-Added iPhone and iPad icons so that the App will be ready for the App Store.
-Icons and splash screens are located in ios-robovm/data (This keeps it separate from the other projects, for instance if the user doesn't want to include the ios-robovm project.

Signed-off-by: jameslfc19 <jameslfc19@gmail.com>
all box2d classes refactored to use badlogic Array instead of java.util.ArrayList - does change API a little
refactor gdx.graphics to use Array instead of ArrayList
fixed pixmap disposing in texture data upload
Merge branch 'master' of https://github.com/libgdx/libgdx
Update README.md
Update README.md
Update README.md
Cubemap add javadocs
Merge pull request #590 from xoppa/3dapi

Cubemap add javadocs
Add reflection color
BaseShader update for GLTexture
CameraInputController add pinch zoom
Merge pull request #591 from xoppa/3dapi

3dapi various small changes
setup ui now points to libgdx.badlogicgames.com for release builds
Merge pull request #476 from semtiko/master

Create ScreenAdapter for more flexibility
Merge pull request #587 from jameslfc19/master

Made Setup-UI compatible with the iPhone 5 (Retina 4-inch) and added ico...
Merge pull request #588 from jrenner/box2d-array-refactor

all box2d classes refactored from java.util.ArrayList to badlogic Array class
Merge branch 'master' of https://github.com/libgdx/libgdx
fixed GTW emulation of box2d to use Array instead of ArrayList