stagefright: Move to 64 available tracks

Many games use numerous tracks.  If the system
runs out of tracks, new tracks won't be able
to be created.  This has been causing notifications
not to play if many apps are holding open tracks.

Issue: BACON-6

Change-Id: I9cea51b9bd678feba31a88e17dd22083b01d81de
stagefright: stop audio source if player fails to start

Change-Id: I70083f8bfe8409283e52eea017d27d94767c5244
Merge "stagefright: stop audio source if player fails to start" into cm-11.0
Merge "stagefright: Move to 64 available tracks" into cm-11.0
stagefright: Fix 24-bit WAV

 * When 24-bit output is enabled, we need to ensure that padding
   to 32 bits is done correctly.
 * Create new output buffers which conform to the correct format.

Change-Id: I5c07027ee8d3040147698c1f484b40991f943c03
Merge branch 'cm-11.0' of https://github.com/CyanogenMod/android_frameworks_av into cm-11.0