Resize social gimmick, tweak gimmick scripts

Add more text (5 good and 5 bad for each gimmick right now) and make fields more flexible
Merge branch 'christian_staging' of https://github.com/aaronv92/TowerDefenseGame into christian_staging

Conflicts:
	TowerDefenseGame.userprefs
Add grow in animation for gimmicks

looks mad dope doe
Add simple tower buffs/debuffs to download gimmick

Might make them more robust later
Add profile pictures to social gimmicks
Replace default profile picture

Stop using copyrighted Sailor Moon silhouette and start using fair use Tim Heidecker silhouette.
Add default female profile pic and a message from mom
Add game state enum, waves may only start after last wave is over
Merge branch 'christian_staging'
Merge branch 'aaron_staging'
Add meta files for PointSphere.prefab and PickupPoints.cs
Assign pickups to enemy test prefabs
Reassign PickupPoints script due to incorrect asset guid
Add tower range visualization

Also move rename texture folder I made to sprites cause that makes way more sense
Merge branch 'christian_staging'
Embetter tower range shader by stealing one from the internet
Extensive UI update
Merge branch 'ron_staging'

Conflicts:
	Assets/Scenes/DebugLevel.unity
Pivot the camera upward in build mode for visibility
Camera panning, UI prefabbed, music changes