Board class can parse a FEN string and set the board and its pieces accordingly.
Added comments and removed an extra loop needed to set up the board.
clicking on a tile with a pawn in it highlights available moves
changed fragment_game layout
simplified the way in which the tileviews and the board are bound together.
clicking on queen, bishop and rook highlights possible moves (regardless of pieces in the way atm)
when a user taps a square with a piece in it squares become highlighted, if they select another piece, the previous highlighted moves are un-highlighted
Fixed an issue where the progress spinner is not displayed when loading the game if the user is logged in
Fixed bug #3.
Refactored all packages to be under uk.me.mychessga. Created a new gradle task that generates a gradlew file needed for jenkins
fixed bug #3. changed the way that asynctask was used in the create new game activity. After the game has been created a toast is now displayed aswell.
fixed enhancement #7.
Added a message for a user that has no games and thefore no games list. changed the dimensions of the tiles to be a reference to a dimes variable, suitable for the screen size they are using.
Added image to game list item to let user know they are yet to accept an invite
modified build script
modified build script
modified build script
modified build script
modified build script
changed the namespace for app