gave levelSelect a pause menu;
changed framerat in the animation;
Reworked LevelObjectController:
Character is now treated as a normal levelobject again;
you can assign available layers and a editor version of levelobjects now;
Merge branch 'master' of https://github.com/oehm/Frohdo
removed old and broken testlevels
added new animation
renamed some stuff and removed unneccessary stuff
interface for levelobjectcreation tool done
added levelObject Adding utility;
no finished but doesnt interfere with anything
Merge branch 'GUIREWORK' of https://github.com/oehm/Frohdo

Conflicts:
	Project/Frohdo/Assets/Scripts/LevelEditor/SetUpManager.cs
Merge branch 'master' of https://github.com/oehm/Frohdo
HERE COMES THE GIGA PUSH! READY FOR PRESENTATION
Merge branch 'GUIREWORK' of https://github.com/oehm/Frohdo

Conflicts:
	Project/Frohdo/Assets/Scripts/LevelEditor/SetUpManager.cs
Merge branch 'master' of https://github.com/oehm/Frohdo

Conflicts:
	Project/Frohdo/Assets/Scripts/LevelEditor/SetUpManager.cs
Patcher added and Camera positions in various Scenes fixed
Merge branch 'master' of https://github.com/oehm/Frohdo
camera fixed
Merge branch 'master' of https://github.com/oehm/Frohdo
onlay available objects are display in object selection now
Merge branch 'master' of https://github.com/oehm/Frohdo
little fix
made character in editor the right size