Added cooldowns as a thing
Removed redundant code in Red
Added JumpReset property.
Added a number of available properties and parameters to generalize Red
Deprecated red-specific code
That too
Oops
This is expected behavior, dammit
More simplification
oops
All things now experience walls/floors/collision
Enabled environment enforcement on projectiles. Results on alpha branch are basically hilarious
Merge branch 'alpha' of github:Advael/gannicus into alpha