Made root of scene gettable.
Fixed weird parenting issue by forcing matrix update of all objects in geopass.
Fixed refgetter typo.
Switched Transform to be a struct that can't be initialized outside of GameObject.
Wrote schedule intervaled task.
Added overload of remove that allows for shared arrays.
Fixed failing unittests.
Documented concurrency module.
Updated docs on icomponent.
Update README.md with link to 0.6.6 docs.
Custom style for Global logger. 

Now debug msgs have highest verbosity.
Fix unittest failure
Fixed bug where searching nested folders broke everything.
Merge pull request #168 from NCrashed/develop

Custom style for Global logger.
Merge branch 'develop' into feature/ConfigCleanup

Conflicts:
	source/utility/filepath.d