Core/Players: On CanRewardQuest, use the same item dest vector for all potential rewards
Scripting/Utgarde Pinnacle: Fix visual during Svala's transformation
Core/Instances: Fix exploit too much players in instances/raids
Core/Vehicles

* Fixed vehicle orientation on transports
* Fixed exiting vehicles on moving transports
Core/Instances: Fix Instance binding

Fix players not being bound to instance if the group was disbanded before killing any boss.
Fixes #437
Scripts/Halion: Fixed Soul Consumption's pull effect.

Thanks to Winterfell for pointing out the issue.
Core/Entities: correct creature damage, offhand damage should work too
* todo: some creatures need dmg_multiplier update in creature_template
DB/Spells: remove duplicate/invalid entries from spelldifficulty_dbc
* For new entries: use spellid0 as id to avoid conflicts with dbc file
DB/Spells: correct more spelldifficulty_dbc entries
* add log message to find wrong entries
Core/Threading: Handle CMSG_ZONEUPDATE only in WorldSession update - changing zones triggers changing chat channels, what is not a thread safe operation
Scripts/HoS: update Maiden of Grief
Core/Movement: Fixed vehicle passengers disappearing clientside

Closes #11411
Misc:

* Tools: Fixed a compile warning
* Commands: Fixed npcflag format in .npc info
Core/Entities: add some log messages in CheckCreatureTemplate
* Happy Error Spam
DB: update some creature templates
DB/Creature: update more creature templates
Scripts/BloodFurnace:
* cleanup InstanceScript
* fix broggok poison cloud

Scripts/Naxxramas/Grobbulus:
* fix poison cloud
* fix mutating injection
Fix build
DB/Spawns: remove duplicate NPCs on Zeppelin from Orgrimmar to Thunder Bluff

Closes #11420
Core/SAI: drop unneeded code