adding placeholders for other three courts and loading scenes by name rather than load order
refactoring menus to a grid system and adding art assets to character/stage select
organizing UI assets and adding HUD messages to game screen
resizing labels on character select screen
Hooked up scoring and HUD
Fixed p2 respawning

Was respawning facing the wrong direction
Fixed initial start of game, point HUD

-Ball and players are now frozen during countdown
-Point text no longer depends on Time.deltaTime
-Point text is now up for 1s as not to interfere with countdown
Refactored a metric fuck-ton (READ DESCRIPTION)

The following scripts are now obsolete (not yet deleted)
-PlayerMovement.cs
-PlayerControls.cs
-Incontrol

They have been replaced with:
-BasePlayer.cs (abstract class)
-Player.cs
-Player1.cs (inherited class)
-Player2.cs (inherited class)

The following scripts have been modified to reflect these changes:
-BallMovement.cs
-EndOfRound.cs
-LoadSelection.cs

NOTE: Racket Toss mechanic does NOT currently work with the refactored
system. It will be implemented into the abstract and inherited classes
in the next push.
Finished refactoring, DELETED old scripts

Refactoring now complete, racket toss works. The following obsolete
scripts have now been DELETED:

PlayerControls.cs
PlayerMovement.cs
RacketToss.cs
Added png assets for shiva

Animations haven't been created yet
Implemented (most) of Shiva's animations
Tweak physics and auto serve
Merge pull request #58 from Murkantilism/jeffServeDev

Tweak physics and auto serve
Added missing frame of shiva's jump
Merge pull request #59 from Murkantilism/denizDev

Deniz dev - Added (most of) shiva anims
Racket tossing actually does stuff to ball now
Merge pull request #62 from Murkantilism/denizDev

Racket tossing actually does stuff to ball now
merging dev