Try get AI to use reinforce more, & not hoard quanta
delayfactor/adrenalinefactor; help AI not hoard warden's guard active
Merge branch 'master' of github.com:Fippe94/openEtG
Log objects, allowing console output to be nested
Break estimating reflective damage as 0 in the name of AI understanding reflective damage as antimatter
Arena2 is T10 for now. Also attempts at fixes
Added info about gold gain from arena decks.