Add dithering support for clockless chips on the due
Adding a file to track adding dithering support
Switch brightness over to CRGB as well
Fix FastLED.delay
fixing delay, again
Initial checkin of the dithering/white balance code for the trinket
The moon.  The mother fucking moon.  Working dithering, RGB adjust, inline scale8_video on an 8Mhz, hardware-mul-less -trinket-
Fixing regular AVR build, flipping all AVR code over to using the clockless_trinket code.  Dithering and RGB brightness control for everyone
Dithering, rgb balance, video scaling code put into k20 code
small tweak
Some more teensy 3/3.1 work
turning k20 dithering into a playground with different values/styles of dithering
turn off the selected dither indicator in pixel 0
Apply mark's adjustments for the dithering and add to the sam3x as well
Pull mark's changes back into trinket code
Centralized the rgb data load, advancing, scaling, and dithering code.  This will work for all platforms/chipsets except for the trinket clockless (because of hand rolled asm)
doc updates
poking examples
Converting the clockless code to use the new pixels object for setting up dithering values
Cleanup some spurious code from the asm