color code the server browser and filter protected

closes #4495
adjust clock.shp to the Dune 2000 icon size

remove artifacts from automatic palette conversions
Add CopyToArray method for IPalette.

By allowing a palette to be copied to an array, a speedup can be gained in HardwarePalette since palettes can be block copied using native magic rather than having to copy them item by item. We transpose the buffer in HardwarePalette in order to allow a contiguous block copy into this buffer, transposing again in the shader to keep everything correct.
Make FrozenActorsInBox a streaming enumerable.

Following the same layout as ActorsInBox, this streams the enumerable internally making it cheaper to call if only part of it is required, and also avoids building an intermediate list.
Move Upgrades and Prerequisites
Merge pull request #6993 from Mailaender/server-browser-colors

Color coded the server browser and added a filter for password protected games
Merge pull request #7085 from Mailaender/d2k-clock

Fixed color and overlap glitches in the Dune 2000 build palette
Fixes AttackMove moving even if an enemy is within range.
Merge pull request #7067 from WolfGaming/AttackMove

Fix: AttackMove moving when within range
Merge pull request #7091 from RoosterDragon/buffer-copy-palettes

Block copy palettes
Merge pull request #7093 from RoosterDragon/frozen-stream

Make FrozenActorsInBox a streaming enumerable.
Merge pull request #7106 from penev92/bleed_moveFiles

Move Upgrades and Prerequisites from Mods.RA to Mods.Common
Move some Render traits to Mods.Common
Moves traits from Common and Power namespaces to Common.Traits namespace
Renames RallyPoint effect to RallyPointIndicator
TimedUpgradeBar moved to Traits/Render
Moves loadscreens into LoadScreens folder/namespace.
Moves LoadWidgetAtGameStart to Traits/World.