GRIM: Fix going to fullscreen in the demo
EMI: Skip setting up the text when it will be repositioned later.
GRIM: fixed compilation error
EMI: fix for EMI demo crash by ignoring setting shadow to null Set
GRIM: fix compilation warning
GRIM/EMI: attempt to fix over read buffer. cleanup types
GRIM/EMI: Fix off-by-one in GfxOpenGL::readPixels
AMIGAOS4: do not remove symbols from daily builds
MYST3: allow game run in fullscreen
GRIM: Fix build
GRIM: Add a swap_renderer command
GRIM: Add save and load commands
Merge pull request #968 from JoseJX/OptimizeTextSetup

EMI: Skip setting up the text when it will be repositioned later.
Merge pull request #973 from klusark/debug

GRIM: Add a few useful debugger commands.
Merge pull request #928 from klusark/fulldemo

GRIM: Fix going to fullscreen in the demo
GRIM: Fix build with GLES2
EMI: Fix actor lighting on Big Endian machines.
EMI: Fix shadows on Big Endian machines.
EMI: Implement WalkActorVector.
EMI: Allow PlayLoadedSound with invalid sound id.