-Small Change
-Small Change
-Added two more blocks to the snake in order to confirm that the only line that is different between the production of new snake blocks is the line that adds the block to the array of snake blocks in the snake script
-Changed the transformation array class to use the generic array headers
-Changed the snake script to store snake chunks in an array instead of separate properties
-Compressed the initial creation of 3 snake chunks into a for loop that can create those same chunks
-Sped up the rate at which the snake moves
-Small Change
-Created a snake chunk spawner script that will be used by the snake script to create new snake chunks
-Configued the snake script object to use the snake chunk spawner
-Small Change
-Set up a drawing parent for the snake chunks so that newly created chunks are drawn under the joysticks