Merge remote-tracking branch 'upstream/master'
Merge branch 'master' of ssh://github.com/quabug/godot
Merge branch 'master' of ssh://github.com/quabug/godot
Camera Fixes
-=-=-=-=-=-=

-Object Picking and orthogonal camera related functions fixed (i hope)
-Going to preview mode in the camera shows a frame with the correct game aspect ratio
-Changed Camera API and properties a little t make it more straightforward
-Fixed bug in shader compiler.

-Fixed bug in ShaderGL
Merge remote-tracking branch 'upstream/master'