Updated main file of texture load test
Fixed texture save. Used in test loadtexture. Added methods to show and hide windows in WindowGL class.
dummy mod in makefile
Added includes in ContextBaseLinux
Added forgotten include in ContextBaseLinux.cpp
Added assert include into ContextBaseLinux.cpp
Patched opengl context's size on linux
Fixed include  in Context.h (Were using \ instead of /)
Fixed Frame buffer and Shader classes for odroid compilation
Fixed triangle test.
Merge branch 'odroid_compatibility' of http://github.com/Bardo91/GLHL into odroid_compatibility
Fixed triangle text in windows
Updated makefile to switch between debug and release mode
Eclipse files for GLHL project and ContextCreation test
Added more configuration properties in eclipse projects
Fixed more eclipse configuration properties. Fixed variable type in DriverGPU.h
Finally added last eclipse project properties
Added project to test X11 functionallity to improve the context creation
Updated gitignore. Testing pbuffers
Creation of window with X