Clover model, material, textures and C++ class added, also BluePrint. But it doesn't give health, not yet.
Clover now goes up and down... up and down... up and down... It is 1st pick-up in the game to do that. :)
Added methods to use with increasing health by blueprint and 3-leafed clover.
Merge branch 'master' of https://github.com/FilipWrobel/EmptyPotUE4