I'm going to create damage counters, the winner will be decided when a damage counter exceeds the hp of a character. healing will decrease the damage counter.
I've started adding the various methods that will simulate battle. I've got what I will use with attack and heal down now.
I've started piecing together a simple game. Haven't tested the battle methods.
I've added a method to retrieve the amount of damage that a character has taken. The battle methods are coming along, but I still haven't tested what I've already created.