Deferred shading normals are broken
Revert 23880ea..1ed7ef7

This rolls back to commit 23880eabed146a215fabc1265a097ded412b98c6.
Re-adding textures
Revert 231189d..590b47a

This rolls back to commit 231189d508b91de68c5a683d6ff254edac13161c.
Fix normal encoding
Smaller light count