Playing around with the Ballisticinterpolator and shooting the triangle block into different directions.
Tried to add movement into the game, added a movement Interpolator class which would copy the ballistic interpolator to make the player left or right depending on the input key.
Managed to use the new class MovementInterpolator to get my player cube in the direction I want when key g is hit (horrible_global_go) to update the objects. Now attempting to always update objects and have them move when keys are pressed.
Playing around with a new class I made MovementInterpolator which is almost a copy of the ballistic one to try and move my player cube around the world.