Partially implemented Sacrificial Blade

24 damage, 10 uses.
Did some touchup on the Sacrificial Blade

Classes should be capped.
Should have a no-argument constructor, setup should be in constructor.
Made blade do 4 damage max, might make it do more if it's used on a
sacrificial animal, like a sheep.
Implemented Infusion Table textures

GUI textures need to be a multiple of 256x256.
Made Infusion Table's GUI 256x256.
Slots are slightly off, and the gui needs the player's inventory.
Fixed derp with setting damage. It's set in the ToolMaterial. The damage
for the sword is 24, because minecraft adds 4 extra just because. >.>
Delete infusionTable.png
Infusion Table model is sort of working

Only one leg of the table shows, and it says that it can't load the
texture...
Got Infusion Table to work, fixes issue #5

Fixed legs, fixed missing textures, added ItemRenderer.
Now needs GUI texture.
Doesn't save orientation on world save. D:
Fixed Sacrificial Blade

Blade still dealt 24 damage instead of the intended 4.
Added Networking & Updated to Forge 1120

Needed to sync Infusion Table
There was a bug on networking that was fixed in build 1112. Updated to
latest (1120).
Update README.md
Trying to merge...