Prevent .hero-stats header styles from applying globally
Merge pull request #3141 from benmanley/fix-herostats

Prevent .hero-stats header styles from applying globally
Consolidate notifications into one menu
Close notifs modal and toolbar when clicking an individual notif
Draw the back acessory layer before the skin layer.
feat(readme): code climate badge
Merge pull request #3174 from denis-sokolov/patch-2

feat(readme): code climate badge
Merge pull request #3172 from PeterHatch/back-accessory-layer-beneath-skin

Draw the back accessory layer before the skin layer.
chore(ultimateGear): take ultimategear offline until it's fixed (see https://github.com/HabitRPG/habitrpg/issues/2232)
chore(bailey): bailey on last-day march subs
refactor(subscriptions): move unsubscribe message to the cancelSub button
improve(profile): clarify the cost of unlocks, fix #3175
Merge pull request #3184 from denis-sokolov/avatar-unlocks-3175

improve(profile): clarify the cost of unlocks, fix #3175
fix(rewards): no move cursor on shop and spells, close #2910
fix(footer): correct logic to show debug panel

In the controller, the actions behind the buttons are only defined in development.
As a result, if the environment is neither production, nor development,
the buttons would show up but do nothing.

After this fix, the buttons only show up in development.
fix(challenges): temporarily remove $elemMatch on challenge/user/progress, see #2947
chore(bailey): april fools bailey
feat(april-fools): april fools (revert here when done)
fix(april-fools): matt boch
Merge pull request #3191 from denis-sokolov/footer-proper-debug-condition

fix(footer): correct logic to show debug panel