+ player current_view_dimension
! level players getter
! refactor add module player
! adapt specs to new player module
+ add specs for player base overlap_current_view?
! update Simulator
!refactor view overlaps using range overlaps?
+ add vegetation
! move pry to development and test group
+ world inspect, set coordinates on field
- remove coordinates on vegetation
+ change_move
! rename sim to calculate
+ notify params after move
! fix authorize LevelProxy on rails side
! fix javascript in user.js
+ vegetation configuration
! move setup outside of level
! refactor world inspect, extracting row_output
! refactor player member move, world inspect