got the monster drawing. need to get it working with the monster handler now.
sorted out bug with monsters not appearing, turned out they were being generated out of the height of the canvas, not sure why they are being positioned there. problem with Monster.js module
got monster movement working! next stop - path-finding AI
got logic for pathfinding to work. still need to refactor loads. big problem with Y coords starting in centre of map??
fixed problem with monsters not apperaing in the right place. got pathfinder working!
made the monster stop when it has nowhere to go
refactoring path finder
got the monster to stop if it gets off the map. need to figure out how to delete it
monsters now get deleted upon reaching the end
Multiple monsters can now be created
refactored monster and handler. started work on menu panel
more work on menu. need to make stage a global variable by not declaring it with var. maybe also make display settings a global variable?
refactored everything so that display settings is a global variable, and menu panel settings is an object contained within display settings
fixed problem with menu panel not displaying
refactored menu panel settings, menu panel menu buttons classes. created build mode handler. got basic menu button to show up
fixed bugs with menu button handler, changed way in which it creates buttons. still need to sort it out futher