Implemented more of the menu structure.
Added more options in MenuOptions
Implemented the methods in EndGameMenu.java and SaveMenu.java
Added SAVE_MENU in PauseMenu. START_GAME replaced with RETURN_TO_GAME.
Increased font size in MenuState and MenuItem
Added "return to main menu" in PauseMenu
Swipe four fingers to open pause menu from GameState
Removed "start game" from main menu. Fixed "return to main menu" in PauseMenu
Added DevMenu w/ possibility to toggle debugging.
Constants: debugging no longer final. Added getter and toggle method.
Added DevMenu in MainMenu and PauseMenu
Added DEV_MENU and TOGGLE_DEBUGGING in MenuOptions
Merge branch 'Menus'
Fixed two bugs: Token outline not showing drawn correctly, and getDefaultWeapons in Weapons returning the same WeaponModels for all players
Implemented adding multiple players to a game.
playerCount is sent from PreGameMenu through GameState to GameLayer.
GameLayer makes the requested number of players and distributes them evenly.
LoadMenu starts a game with defaultPlayerCount.