Merge pull request #5 from Tom-Ski/master

Depend on 1.0.0
Merge pull request #6 from Tom-Ski/master

Add the new box2d dependency
Merge pull request #8 from Tom-Ski/master

Fix the build, platform natives...
Fix ant build
removed commented snapshot dependency from pom
[maven-release-plugin] prepare release box2dlights-1.2
[maven-release-plugin] prepare for next development iteration
Use 1.2
Use 1.2 in maven too
Depend on 1.0.1
Merge pull request #9 from Unkn0wn0ne/master

Depend on libGDX 1.0.1
Fixing the issue with rendering in custom viewport

Previously after the box2dLights rendering the viewport was set to the
default Gdx.Graphics #getWidth() and #getHeight() values by the
FBO#end() methods and any custom viewport was lost.

Now you can specify custom viewport with #useCustomViewport(...) method
and box2dLights rendering will be done in it correctly.
Re-factored custom viewport fix
Oops. The file was not saved :(
Merge pull request #10 from rinold/master

Fixing the issue with rendering in custom viewport
Started RayHandler re-factoring
Updated Javadocs
Fixed missing remove method
Fixed remove for inactive lights
Merge pull request #16 from rinold/master

RayHandler re-factoring, fixed couple minor issues (Light#remove and Light#setColor)