Add codechickenlib as it is needed by CofhLib
Add GUI part of COFHLib
Add packet for gui controls
Portachant sort of works
Use BlockCoord instead of Point.
Add the NBT save/load of the BeaverBlock
Completely remove the Point class usage
BlockFaced class for a block with different textures per side, which is driven by a tile entity facing attribute.
Fix the NBT not being loaded
Add the new test blocks and fix the enchanter to use the BlockFaced class.