Add more safety check to make sure that tutorial is entered correctly
Fix swapped tutorial and regular game messages
Merge branch 'master' into add-tutorial

Conflicts:
	first-demo/Game.js
Clean up order of initialization in Game for tutorial flag dependency
turn on light in observer modode
added soldier-flamethrowerDetailed.js

This is our menu flamethrower guy.
25k Verts 1,927 KB
Experimented with different colors - interested in how it interacts with
the menu objects
Merge branch 'master' of github.com:xelliotpenguin/mapgame
add close event for restart menue when clicking on "x"
Add laser to the menu model in the artillery
Fix unit select play on enemy unit select
new 4 person map
Give the bullets same colors as lights, tweak shading parameters
Move xolonium font locally so that menu always displays correctly
Redefine console.log to suppress console messages when in debug mode
Suppress websockets / socket.io debug when in production mode
Revert MapControls back to click-based entry
fix restart crash
Fix space-based camera center on unit