Remove the stored homes from the variable to avoid using excess RAM. Should get refreshed every compass-click anyway
What was I doing when writing this config?!

- Fix main class
- Fix plugin name
Fix NPE if player has no homes
Add /sethome command
Add sethome to yaml
Add permissions check
Fix NPE
Register the sethome command's executor
Fix non-alphanumeric matcher
Actually save the homes now
Oops
Fix NFEs
Improve names in the teleportation menu
Use accurate number of rows
Fix NPEs when clicking empty space
Add messages when teleporting/updating compass