Initial commit of attempt to increase the number of players.  It currently breaks when the second player joins and there is still a lot of work to get any of it right.
Committing to hold onto
2 players working with players collection.  Not working, 3rd player
player collections are used more throughout the project now. Still not right but closer.
multiple players can now join.  Positions get reset still.
INNOVAFUN!
Fixed issue that was resetting the hosts position when a player joined
removed console
underscore
Merge branch 'master' into feature.increase_player_count

Conflicts:
	app.coffee
merged stuffs
Added player graphics
Hackyness for knowing who the pacman is currently
Merge branch 'master' into feature.increase_player_count

Conflicts:
	client/game.core.client.js
	shared/game.core.js
Coffied the client changes
coffied up the game core
generate map, kill floating points
Merge branch 'master' into feature.increase_player_count