Removed the debug="on" flag from ipc.xml.
Update .gitignore to include release directory.
Added note about libmxml to BUILDING guide.
Merge remote-tracking branch 'ToadKing/master' into ToadKing-master
Removed explicit brainslug include.
Please install the brainslug headers instead with `make install'.
Fixed bug when two modules replace same method.
The new behaviour is to prefer one of the modules first, then if it calls down
to call the other.
Added symbols marking game start and end to modules.
Bumped to library & channel version 0.1.1.
Altered https module to take advantage of new symbols.
Initial import of raw libfat source code.
Added module definitions and Makefiles to libfat.
Import of previous attempt to port libfat.
Rewrote partition.c to avoid memory allocation by passing buffers.
Made cache write methods interpret a NULL buffer as a zero buffer.
Removed redundant libfat.c interface.
Renamed methods intended to be made public.
Rewrote _FAT_cache_constructor to use supplied buffer.
Removed some unnecessary #ifdefs from filetime.c.
Replace u8, u16 and u32 with more standard uint8_t, uint16_t, uint32_t.
Added localtime_r and gmtime_r methods.
Add -fshort-wchar to all modules; Wii games use this.
Improved ctype.h to include all standard functions.
Improved wctype.h to include towlower and towupper.
Merge branch 'master' into libfat-dev
Add -fshort-wchar flag in keeping with other modules.
Use more efficient ASM intrinsics for little endian.
Fix missing ',' typo for BSLUG_EXPORT in bslug.h.
Add missing OBJDUMP variable to module makefiles.
Added OSUtf.h header for utf8 conversion.
Wrote mbrtowc, mbsrtowcs, wcrtomb, wctob to wrap OSUtf.
Merge branch 'master' into libfat-dev