Removing href-tags from log_game in transfer_valve.dm

Not sure I'm doing this the best way, but I couldn't come up with a cleaner way. Suggestions are welcome!
Removing hrefs from log_game in chem_grenade.dm

Fixes #2333
Removing hrefs from log_game in ghettobomb.dm

Fixes #2333
ops
Merge branch 'master' of https://github.com/tgstation/-tg-station
Implement an preattack override for your self contained snowflake needs
Remove adjenct check from click,and move it after attack self
Fixed https://github.com/tgstation/-tg-station/issues/761
Implemented crude crafting

Debug messages are still inside, pushing only cozx pete asked me to
Added tools and time handling

Well yeah
Ported cable coils to stacks crudely

Yeah
Fixes racks
Return to the text paths

Yes byond doesnt let me use normal paths as association for numbers
Some recipes and addable parts

Indeed
Merge branch 'master' of https://github.com/tgstation/-tg-station into CraftingTable
Standardizes and cleans up objective.dm
Added chem handling and IED recipe

Uh oh
Merge branch 'master' of https://github.com/tgstation/-tg-station into CraftingTable
Converts Steal objectives (except for blueprints grr) to a datum-based system. This is to support further changes to the objective system, though it does make adding new objectives nice, simple and compartmentalized.
Returned to the forces of light thanks to gia

No more text paths, only normal paths
Repurposes the outdated BE_MONKEY into BE_BLOB and seperates the alien and blob pools so people can prefer to be one or the other or both or neither. An annoucement should be made when this goes live so people are aware they have a new flag to set.

Adds a dedicated button on the player panel so admins can easily turn specific players into blobs.