paying for shop damage, fixed closed shop marking
mark role of the player
cleanup using kibit static analysis
consider :fullname when resolving items
valk quest, map cutoff for blueprints
bot pause condition, tweaks
more cleanup
java API diagram
communication overview diagram
vlad blueprints, better wiztower blueprints and nav
exploration tweaks, wizard corpse fix
update-in for single level => update
better asmo recog, baalzebub recog from downstairs side
shallower-unexplored for :main
namespace split
don't push obviously non-blocking boulders
boulder pusing tweaks
branch marking fix
more efficient search for subbranch stairs
likely-walkable got blocked on unknown pos where monster was