MADS: Minor fix to inentory top index setting
MADS: Fix bounds calculation for inventory scroller
MADS: Fixes for inventory scrollbar display
MADS: Added method stub for unhandled action method
MADS: Implement scene 102
MADS: Fixed incorrect parameter order in scene 101 chair sit down
MADS: Replace warning with call to stubbed unhandledAction method
MADS: Fix palette transformation during SceneInfo::load
MADS: Implement unhandledAction
MADS: rename a variable in unhandledAction
MADS: Initialize scene102 variables, move an empty function of Scene 103 to header
MADS: Fix CREATE_MSVC9
FULLPIPE: Implement StaticANIObject::startMQIfIdle()
MADS: Implement scene 104, start splitting the arrays storing sprite and sequence indexes
MADS: Fix check on asset name suffix
MADS: Split the other sprite and sequence index arrays
VIDEO: Use || instead of the currently incorrect &&

The code currenly has 4 logically dead lines. Instead of requiring
both newWidth and newHeight to be non zero, just make sure one of
them is non zero and set the other one to the current size.
MADS: Implement Scene 105
FULLPIPE: Implement BallChain::removeBall()
MADS: Refactoring PaletteUsage to use external data arrays