Some minor changes for bgRect in PlayingField
Refactored Project structure, should have one less level to wade through, closes #14
Removed MyVector, now using STL since I got approval
Started documentation
Made Drawable have a static GLUT_Plotter, consequently makes proper default ctors
More documentation
Fixed some stuff
Merged changes from Austin
More documentation
Another small change, removed BLOCK_SIZE and BLOCK_PADDING
Done with initial documentation for now
Added pretty Documentation.md
Fixed formatting?
Improved readablity?
lil bitty fix
lil bitty fix for real?
Merged Austin-Documentation to Austin
Updated README, referencing #9
Added ctors to documentation, some tiny cleanup in the code
Merge branch 'Austin-Documentation' into Austin