Added depth bridge, not tested yet :cake:
Imported animated mesh
New vertex type
Animation class
New vertex shader
Render animated function
WORKING
Merge remote-tracking branch 'origin/master' into Animation
Basic TDD with GTEST
Fiexd fullscreen
Merge :dancer:
MASTER PUSH MUAHAHAHA :eggplant:
implementerad Gtest i shurikenjutsu projektet
removed project UnitTesting... didn't work...
Animated mesh
Merge animation
Frame time
Locked Camera
Merge with Master :feelsgood:
Fixed Collisisons and debug