Master is merged and playable if you adjust the settings.

The new OpenGL single-pass 3D code is now merged and working well enough to be playable. You need to open the graphics options and set the convergence to max, and the separation to about 0.4, and the stereo mode to Oculus.
Hopefully this will bring a large speed improvement to Dolphin VR, and add support for post processing, and increase the chances of Dolphin VR being merged into the main Dolphin.

It's not technically correct for VR, but I'm working on fixing that now, so that the user won't have to adjust the 3D settings and so the rendering will match the Oculus SDK (and reality) exactly.