Style cleanup, clamp hunger and thirst values to correct ranges
Sending the client a spell value that is more inline with what it expects when no spell is set.
isnan fix for vs2012
Fix for spell books on newer clients not playing well with the tricksy new deblob code
Fix AA issue
Fix for AA conversion
IncrementAA for scripting functions changed to use SaveAA instead of Save
Rob's broken skill up bug reported fixed
Merge branch 'master' of github.com:EQEmu/Server
Fix for the undye command to properly purge character armor dye
Fix for MoveCharacterToZone using zoneid instead of zone_id
Fix for database schema conversion where `character_` table has 0 characters present. This will allow the tables to still be created properly and the old one renamed.
Restoring Disciplines to their original load order (Slot)
Tribute uninitialized value database conversion fix
Tribute load fix (Lost in translation)
Changed Tribute 0 value to 0xFFFFFFFF instead of 0
Sanity check for unitialized tribute value on load
memset size fix to calc current size of 400 bytes for discipline initialization
Fix tribute loading/saving for real
Merge pull request #53 from EQEmu/master

update to master