Fix -nomouse
Center only on display 1. No more multimonitor span.
Display error window on crash
Fix mouse warping

In some cases, the warp back to center was being detected as a mouse motion, causing all sorts of silliness with the mouse. The workaround is by only using the first motion event and ignoring every event after that, until the next call to I_GetEvent.
Use scancodes instead of keycodes for locale independence.

ONLY US KEYBOARDS SUPPORTED! THAT'S HOW WE DO IT IN AMURRICA
Fix MOUSE4/MOUSE5

MOUSE6-8 will not be supported on SDL2 as there is no interface for them.
Virtual resolutions in OpenGL

Also made fades use core functions if they are available.
Parse GL version correctly.
Restrict mouse to window when in focus
Add support for new HWR functions in win32 and sdl12
Fix second joystick in sdl
Fix compile errors on win32, warnings elsewhere
More warning squashing
Maybe this is the last warning related commit?
Merge remote-tracking branch 'Furyhunter/master'
Initial uncapped framerate implementation
Add cvar capframerate, type CV_OnOff

Default to On
Un-fuck timer code on Windows again
Stub I_GetTimeFrac on other interfaces
Multiply angles directly instead of converting

Fixes the flickery camera issues