Implemented throwable objects (although only throws left atm).
Tidied up textures into folder and change all references appropriately.
Merge pull request #2 from 00Dave/dev

Dev
Implemented FPS camera and movement
Updated the throwable objects feature based to the new view
The objects can now be thrown in the direction the player is facing
Player now has a rigid body
Fixed some problems when the player interacts with the object
Fixed the jumping, works properly now
Using the PhysicsEntity to move the nodes for all the rigid bodies
Updated the engine to enable mesh usage
Working on a house editor. Not yet functional
Implemented the Room creation feature
Can be improved
Rewrote the room editor
Not a room can be created with one line of code
Pass an array of integer to the function call to create doors
Fixed some bugs with the wall positioning using the room editor
Enemies, AI, Objects and Collectables...
Merge pull request #3 from 00Dave/dev

Dev
merged the Room editor with AI, collectables and First person view
Merge branch 'DaveDev' into develop
Added files ignored by the merge
Can now find out in which room the player is
created a furniture class and added a method to the room to add furniture to it
added rotation to furniture
Fixed the issue with the mouse going offscreen
improved the room creation by adding constants
prepared meshes to populate the house
changed some of the textured
merged some of the AI developed by Dave
merged Dave's changes
Added audio and improved AI