Fixed bug in Transform::Rotate
Implemented the WALK and WAIT ai commands
Merge branch 'master' into enemyai
Added functions to extract basis vectors from a quaternion
Two of the basis functions were mixed up
Added support for LOOK ai command
Working on implementing directional commands, but there's a mysterious crash right now with diagonal movement.
Upgrading glm version.
Couple more fixes to make degrees -> radians work.
GridNavigators ignore calls to turn towards the direction they're already facing
Enemy AI commands now support cardinal and ordinal directions and use displacements rather than absolute positions
Merge branch 'master' into initenemyai
WAIT times can now be embedded in LOOK commands
Fixing the iOS build of VajraStaticLibrary for the new glm version.
Changed the name of the timer variable inside AiRoutine and cleaned up the way WAIT commands are handled internally
Fix the ExampleGame iOS build for the new version of glm.
Merge branch 'initenemyai' of https://github.com/VajraFramework/Vajra into initenemyai
Merge branch 'master' into initenemyai
Second part of the merge
new room sizes