Don't let the console swallow all the input
Add the ability to attach names to sounds, fix a bug which would cause playing a short sound to fail
Allow Sources to play multiple sounds simultaneously, check all AL calls in the same way we check GL ones, fix lots of audio bugs
Allow creating named textures
Allow named meshes
Fix a crash when trying to play sounds via the window()
Automatically call cleanup() before managed object destruction
Properly handle ghost objects in the ODE backend, add a joypad button_while_down signal
Merge branch 'master' into bullet

Conflicts:
	KGLT.files
Try to fix the physics, still crazy broken