simplified launch_x86.bat
moved jit modules to bin so luajit launch flags can be used
added class.GetAll(type_name, class_name) ("class.GetAll("panel_textbutton"):SetText("asdfasd")")
creating a new object will now copy constant values that can be copied properly and tables
fixed RemoveChild removing the actual object
self.Children > self:GetChildren()
improved debug drawing
cleanup
ipairs to pairs
removed redundant code
made skin reloading work properly
fixed label padding
main menu cleanup and tweaking
added tester (to use with main menu)
fixed console not disappearing
made open command try in tests/
renamed RemoveChild to UnparentChild
delta is now passed to DrawHUD, PreDrawMenu and PostDrawMenu
added run_now option to timer.Thinker so async loading assets will load instantly if the provided speed is fast enough
made OnFramebufferSize call once after the window has been created
changed default res to 800 x 600
added an OnWorldPanelLayout event
made the world panel layout once after it's been created
esc will now exit a test
misc tester improvements
moved tests to lua/tests
improved main menu some more